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SolidWorks, Anyone Famliliar with it?
Posted: Sat Feb 21, 2004 6:30 pm
by IADestr0yer
I was browsing around and stumbled upon Solidworks ToolBox (2003), and plugins for the Alias|Wavefront (obj). Anyone know if SolidWorks is anygood, or how it competes with other common editors; Maya, , or 3d Studio max?
Just Curious
Posted: Sat Feb 21, 2004 6:32 pm
by Beastman
well simply it doesnt compete with max, maya, lightwave, or xsi, those are the top anything else u find basically no companies use them, but for just messin with im sure its fine, but it doesnt compare to those
shish-nit
Posted: Sun Feb 22, 2004 1:08 am
by Shishnit
I use the program at school (im in tech draw) we just do models with it not sure if it would work in game though, if you know it does let me know i would love to use that program im very familar with it
Posted: Sun Feb 22, 2004 1:11 am
by Beastman
all u have to do is try it out and see if it works or not.....
IADestr0yer
Posted: Sun Feb 22, 2004 9:54 am
by IADestr0yer
Well im thinking its something like tha CAD applications, but I mean I am not going to buy this, and if i'll get it, then i'll be waiting 20 hours for the file to download, and I don't like trials ...that is if there is one. I'll just skip it because I'm not all that big on the modelling.
Posted: Sun Feb 22, 2004 3:36 pm
by __Blaz0__
I work with solidworks every day. Have been for about 4 years now. Could you be so kind to let me know where to find that plug-in, cause learnin this other modelling software is makin me crazy.. I could make things much much easier in SW as I am now quite proficient with it.
Also SW is a very powerful 3d solid modeler that is also capable of surfacing. In the CAD world it is the same as Maya, 3ds Max are to the gaming modelling world. As far as it being able to properly inject models without missing surfaces, I don't know. So far I have tried a few diff ways to translate, and so far end up with garbage coming in.
__Blaz0__
Posted: Mon Feb 23, 2004 3:30 pm
by FUZZ
Can solid Works import and export objs?
Posted: Mon Feb 23, 2004 4:37 pm
by __Blaz0__
Not without the plug-in thats why im askin where he found it. I could model stuff up in a heartbeat if it could. Well for that matter doesn't mean much w/o the HEK..
__Blaz0__
Posted: Mon Feb 23, 2004 4:47 pm
by Burnination