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Lamborghini Gallardo(first car)

Posted: Sat Jan 21, 2006 7:55 pm
by Infern0
Image
Image
RnC ;) Still working on it :D

Posted: Sat Jan 21, 2006 8:07 pm
by Patrickssj6
Thats AWESOME!
9/10 :D
Detail still missing but you get to that.Whats the poly count?And can we get wireframe render so we can see what you have under da hood? :D

Posted: Sat Jan 21, 2006 8:18 pm
by Infern0
Patrickssj6 wrote:Thats AWESOME!
9/10 :D
Detail still missing but you get to that.Whats the poly count?And can we get wireframe render so we can see what you have under da hood? :D
Pfew.. Polycount.. I would have to enable Meshsmooth for that o_O Hold on.

Something just above the 100k. :P

And wireframe.. I still have an old one.
Image

That is an really old one.. But it's the whole mesh, the other details don't count. :P

Posted: Sat Jan 21, 2006 11:16 pm
by maca_ยง
Looking great so far!

Posted: Sat Jan 21, 2006 11:42 pm
by rossmum
Holy crap, that's amazing...

*reaches for skill poisoning antidote, quickly*

Posted: Sun Jan 22, 2006 3:00 am
by Cuda
pretty good, but the rear end is more boxier than that.

Posted: Sun Jan 22, 2006 5:28 am
by Patrickssj6
NExt time just show us the wireframe.It shows us the complete mode becuase you hav so many polys :lol:
Anyway my gfx card can't hold 100k :D

Posted: Sun Jan 22, 2006 5:48 am
by Infern0
Patrickssj6 wrote:NExt time just show us the wireframe.It shows us the complete mode becuase you hav so many polys :lol:
Anyway my gfx card can't hold 100k :D
Mine can't either, I'm just letting the meshsmooth do the job when rendering :D

Take's some ram and needs a while to initiate, but it's great!

And Cuda, I know that, I am going to change that ;)

Posted: Sun Jan 22, 2006 10:00 am
by sgtbotley
aha, the old Symmetry modifier

Posted: Tue Feb 07, 2006 10:34 am
by gh0570fchurch
100k poly? thats pretty high, i think it would be possible to make it look just as good with a lower count...

Posted: Thu Feb 16, 2006 3:31 pm
by )))))034(((((
gh0570fchurch wrote:100k poly? thats pretty high, i think it would be possible to make it look just as good with a lower count...
ya i agree thats pretty crazy nd most cards cant handle that. nd also make the curves sharper but awesome model. 8/10

Posted: Thu Feb 16, 2006 9:05 pm
by rossmum
QUIT BUMPING! SHEESH!