i got 3dsm r2.5 and milkshape how do i export and import

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
Arachnid-X





Posts: 40
Joined: Sat Feb 14, 2004 8:09 am
Contact:

i got 3dsm r2.5 and milkshape how do i export and import

Post by Arachnid-X »

i have 3dsm and milky i made modles for half life but i wanna o somthing new but i need to lern the basics how do i export and improt modles form halo and re skin and do HAX0r jobs :roll: (take one part of a modle and put it on an other)
Image
343Halo




Wordewatician 250

Posts: 419
Joined: Mon Feb 16, 2004 6:01 pm
Contact:

Post by 343Halo »

yah know i have been asking myself the same questions and i heard that there is a plugin for 3dsm to import and export the .obj files so i guess that both of us just have to go and find it.
Image
Arachnid-X





Posts: 40
Joined: Sat Feb 14, 2004 8:09 am
Contact:

Post by Arachnid-X »

milk shape can import but where are the obj files or how do i decompile it
Image
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

no one i know of has gotten the max exporter to work correctly, the milkshape one works fine, its just annoying to have to use that program, to get the objs u have to download halomaptools 3 from this site and go to pc models and export them.
mooseman2004





Posts: 107
Joined: Wed Jan 21, 2004 7:23 pm

Post by mooseman2004 »

Yea i hate milkshape but the 3dsm converter thing i have not goton to work proberly it just screws up everytime
Post Reply