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Unfinished Thompson SMG Model with AC3D

Posted: Thu Dec 29, 2005 10:58 pm
by rusty
This is kinda like my 3rd model but first real gun model.
So it's the first time I try to model a real weapon. This is the thompson smg used in WW2.
Sorry for the bad texture, I don't like it myself, i'm not good at texturing with this program, I tried my best, and for the gun handel, well i'm already embarassed of that
Pics:
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Image
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sry if they come up too big.
Heres a pic of a real thompson that i'm using to model:
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please leave feedback, any would do!
Also, i'm gonna try to model it in gmax, and see how it turns out.

Posted: Fri Dec 30, 2005 8:02 am
by cyphor
nice but add a triger maybey? :roll:

Posted: Fri Dec 30, 2005 11:32 am
by Darkstorm995
might try looking at some ref pics with diff angles maybe? and try redoing the handle looks crap

Posted: Fri Dec 30, 2005 12:13 pm
by The_Hushed_Casket
Definately use reference pics. Try plane modeling, the way you're doing it (primitive modeling) wastes polygons, and (no offence) looks terrible. That's really just 4 boxes. Look at Katarn's 'Gun modeling for Dummies' post, it's stickied.