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Idea for HCE map: Atlantian Revelry (Working title)
Posted: Wed Dec 14, 2005 7:29 pm
by Hyperdash
Key:
Red circle: Red Base
Blue circle: Blue Base
Dark Green: Grass
Light Green Splotchs: Bushes
Grey Circles: Sphere bulidings like that of EP.1 Star Wars
Yellow dot/arrow/ to Yellow dot: One way Tele
Yellow dot/line/ to Yellow dot: Two way Tele
Light Blue: Water
Dieminsons
From Blue Base to red: 120 M
There will be
NO BOATS which forces you to fight and go into the underwater city. There will be Vehis inside the BIG Spheres. Also the whole map will be about Half the size of Hugeass.
New Weapons
MACH 2 Pistol: A norm pistol only with a 25 round mag, less damege, and 2 firing modes. semi and auto. here's a pic:
High Power SR: Basiclly a Norm SR with a New Scope and a longer barrel giving it the ablity to fire across 150 M.
BFG: You know what I mean. This will be hidden as an easter Egg. Fires a super large explosive PR round that kills anyone 10 feet near it.
Minigun: It's the chaingun of a Warthog, nuff said
Also the left hand on most FP models will be removed. It will still be there in 3rd person hanging down idle almost. Here's the list
Pistol:No left arm
AR: 2 arms still
Shotgun: 2 arms still
SR: 2 arms still
RL: 2 arms still
Flamethrower: You tell me yes or no
Plasma Rifle: No left arm
Plasma Pistol: No left arm
FRG: No left arm
Needler: No left arm
Posted: Wed Dec 14, 2005 8:37 pm
by JK-47
NICE! id help but i dont map anymore
Posted: Wed Dec 14, 2005 9:06 pm
by Hyperdash
I'm learning right now so this map isn't going to be easy. lol
Posted: Thu Dec 15, 2005 12:44 pm
by rentafence
Maybe name it Atlantis?
Posted: Thu Dec 15, 2005 2:11 pm
by sgtbotley
dude, you have to let me help, this sounds interesting

plz
Posted: Thu Dec 15, 2005 6:35 pm
by Hyperdash
Sweet an actual team! Cool anyone can help! I'll try to do the guns
Posted: Thu Dec 15, 2005 7:03 pm
by hogdeath18
put in boats please!
Posted: Thu Dec 15, 2005 7:42 pm
by Hyperdash
Well there will be Subs so be glad about tat
Posted: Thu Dec 15, 2005 8:35 pm
by hogdeath18
can i betatest?
Posted: Thu Dec 15, 2005 11:18 pm
by Hyperdash
Ummm ok I guess
Posted: Fri Dec 16, 2005 11:20 am
by germaNNoob
hogdeath18 wrote:can i betatest?
ya, I think its a great idea.
Posted: Fri Dec 16, 2005 12:15 pm
by Patrickssj6
underwater is impossible.Cause if you know of to make water with a foq plane your whole city would be underwater.You could make one without foq which would look that nice.
Posted: Fri Dec 16, 2005 12:53 pm
by JK-47
its not impossible
Posted: Fri Dec 16, 2005 3:43 pm
by Patrickssj6
ok how would you make a tunnel go underwatre without the waterplane crossing it?And if you boolean some crap you get errors.And you can't make foq
Posted: Fri Dec 16, 2005 3:51 pm
by sgtbotley
y, dont you create a plane which is completely transparent with the symbol '$' on the end of the name, right at the bottom of the lake/lagoon thing. p.s who in this team is making the BSP, coz if you havent started i'll make it

Posted: Sat Dec 17, 2005 4:50 pm
by Hyperdash
Ya go ahead. Wow my first REAL mod, YAY!!!

. Don't worry I won't take alot of credit. Also how bout a making of movie? Once we get the map done we record it as if we are making a Making of? BTW here's my idea for the name: Unter Wasser Stadt. It means Underwater City in german.
Posted: Sat Dec 17, 2005 5:00 pm
by sgtbotley
or you could just call it Atlantian Revelry ???
Posted: Sat Dec 17, 2005 6:08 pm
by GraphicsArtiste2
other than infinite or finite planes, manipulated water is not possible in Halo. I do like the idea of the map though, perhaps you could add in 'intimate' secrets, like objects in the side of a building with are placed just far enough and strategically to jump to the top of a building or some cool sniping spot. I'm not saying make some 'secret room' BS or anything, just add in some cool gameplay aspects. I know some games do those sorts of things. For example: A barrel sits next to a building's side, with a window ledge poking out of the building, and some wiring leading up to a ledge above a door.
Posted: Sat Dec 17, 2005 6:26 pm
by Hyperdash
Well to do the water just make it like normal only no water fog. Also I like the secert snipe spot Idea. Like make it be in the mountian side and look like it be part of the mountain. like make it so you have to hit three buttons which activates a tele that go's toa ladder that go's to a room where you have to kill a gold elite which he drop's a Supa Sniper which is basicly a Sniper only it has an Explosive round. then you go though a tele which takes you into a room at the top of the mountain.
Posted: Sat Dec 17, 2005 6:49 pm
by Patrickssj6
Hyperdash wrote:Well to do the water just make it like normal only no water fog. Also I like the secert snipe spot Idea. Like make it be in the mountian side and look like it be part of the mountain. like make it so you have to hit three buttons which activates a tele that go's toa ladder that go's to a room where you have to kill a gold elite which he drop's a Supa Sniper which is basicly a Sniper only it has an Explosive round. then you go though a tele which takes you into a room at the top of the mountain.
lol you got much imagination and its good
