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BLOOD GULCH NIGHTIME HELP!!
Posted: Mon Feb 09, 2004 2:59 pm
by argrn
can someone tell me how to make the sky at bg nightime?? i cant belive i cant figure tis out myself!
ummmm
Posted: Mon Feb 09, 2004 3:08 pm
by Dave_Linger
Unless there is somewhere on the internet fo you to download the image, its is VERY tough to to. You'll have to extract a .dds from the bloodgulch .map, change it, and re inject it. It's really more work than its worth.
Posted: Mon Feb 09, 2004 3:23 pm
by argrn
yea i no how to do it but i cant find the image to extract. its really not that much work at all.
Posted: Mon Feb 09, 2004 3:28 pm
by Zeus
He just told you it was hard to do.
Posted: Mon Feb 09, 2004 3:31 pm
by argrn
i have donte it and its not
Posted: Mon Feb 09, 2004 3:48 pm
by TsukasaZero
Its not hard at all, all you have to do is find the right bitmap, eject, edit, re-enject.
As for the location, can't help you there man. Try scenery's bitmap section...or (if there is one) Game Global bitmaps
Posted: Mon Feb 09, 2004 4:06 pm
by argrn
DOES ANYONE NO WHAT THE BITMAPS CALED?
Posted: Wed Feb 11, 2004 3:29 pm
by GBSuperSunny
It's acually fairly easy. First, you edit the sky_clear_blue texture. Save it, inject it. Then, you edit the bloodground texture. Edit, and save it. What I do to edit them is make the contrast and brightness lower. You can't really edit the lights to make BG dark, but you can fake it, making it look like you did. The sky_clear_blue texture is the sky. Making it dark gives you a night time effect. The bloodground texture is BG itself, in a bird eyes view.
Posted: Wed Feb 11, 2004 4:02 pm
by TsukasaZero
Yeah, sunny knows...
Love cel shaded gulch man!
Posted: Wed Feb 11, 2004 4:04 pm
by argrn
this post is old. i have figured it out already
Posted: Wed Feb 11, 2004 4:05 pm
by TsukasaZero
Well if its only 2 days since last post, its not old. From Jan 11-Sept is old.
Posted: Wed Feb 11, 2004 4:08 pm
by argrn
ok sorry i meant only that i have figured it out
Posted: Wed Feb 11, 2004 4:08 pm
by GBSuperSunny
Heh, I feel welcomed! So, you did? I'm currently trying a way to edit the lighting effects. Oh, for those who want to know, my new mod (it still has a few texture problems from HMT) will be released maybe this week, or the next week, but not any later. It's for Death Island. Cel-Shaded.
Posted: Thu Feb 12, 2004 7:10 am
by Randyman
wait...
couldn't you extract gephyrophobia's sky texture and import it into Blood Gulch's slot?
that should give a nighttime effect!
EASY
Posted: Thu Feb 12, 2004 11:31 am
by sweetmeister
wait...
couldn't you extract gephyrophobia's sky texture and import it into Blood Gulch's slot?
that should give a nighttime effect!
its that easy for all of u that thought you had to eject edit and reinject