Custom Scenery Texturing?
Posted: Wed Sep 21, 2005 10:25 am
Ok i REALLY need help with this one guys... I've basicly learned how to make maps and get them in game for da first time after a few weeks of trying! Lol... BUT my problem is i'm tired of being restricted by the test/ tutorial base texture and the textures that come with it.
I have models for scenery that i need to put into my map BUT i need to use the stone/ cliff wall texture. I know that you have to put the .TIF file into the bitmaps folder of your map project but that's all i know.. I know that you have to use Tool/ Guerilla to make shaders for it and make the tags also but what do i need to do to make the shaders/ Tags for my scenery?
Also, when using multiple textures for different parts of scenery do you have to use multi-sub-object or standard?
OH.. And also i've noticed that none of the weaponry or vehicles i place down in Sapien don't appear in game.. I use the team index, game type and so on but they simply don't appear in my game, any idea why?
Many thanks
A. Fury
I have models for scenery that i need to put into my map BUT i need to use the stone/ cliff wall texture. I know that you have to put the .TIF file into the bitmaps folder of your map project but that's all i know.. I know that you have to use Tool/ Guerilla to make shaders for it and make the tags also but what do i need to do to make the shaders/ Tags for my scenery?
Also, when using multiple textures for different parts of scenery do you have to use multi-sub-object or standard?
OH.. And also i've noticed that none of the weaponry or vehicles i place down in Sapien don't appear in game.. I use the team index, game type and so on but they simply don't appear in my game, any idea why?
Many thanks
A. Fury