How Do I Change The Banshee Contrail Colors?
Posted: Fri Sep 16, 2005 1:55 pm
Ok, I'm using HMT 3.5, and Paint Shop Pro 9. I know the stuff I'm using works, cause I've already skinned the banshee (which I think turned out nice). However, I'd like to make the boring white contrail that it leaves, a different color to match. So, I do the same thing as I did with the banshee and everything else I've skinned; I go to HMT, go to the [bitm] Bitmap section, and then I find the file called vehicles\banshee\bitmaps\banshee contrail. I click it and on the right it shows the picture. I click 'Save Texture' as I always do with other skins, then open it in PSP9. I get the following popup: Image has MIP maps, Display them with the image? Note: You must select "Use Existing Mip Maps" in the save dialog.
So, when I first started skinning, I found that all this does is repeat the image over and over, getting smaller and smaller, so I click 'No', because its easier to edit, and it works just as well. So, when I open the contrail file, the popup comes up, and I click no. the only thing there is to edit is a simple white square....? Do I just giv the white square color? Or should I click yes on the popup, so i get repeating white squares getting smaller, and edit it as 1? or edit them individually? plz help me with this. thx.
So, when I first started skinning, I found that all this does is repeat the image over and over, getting smaller and smaller, so I click 'No', because its easier to edit, and it works just as well. So, when I open the contrail file, the popup comes up, and I click no. the only thing there is to edit is a simple white square....? Do I just giv the white square color? Or should I click yes on the popup, so i get repeating white squares getting smaller, and edit it as 1? or edit them individually? plz help me with this. thx.