Page 1 of 1

spinning rims?

Posted: Fri Jan 23, 2004 6:58 pm
by FUZZ
I finally was able to put rims on a wart but I want to take it to the next level. would I be able to put a spinning rims animation like this?Image

Posted: Sun Jan 25, 2004 1:07 pm
by MC117
that would be awesome, but i can help u, don't the rims spin while your going? or u wan them spinning when its parked

Posted: Sun Jan 25, 2004 2:04 pm
by FUZZ
spinning when its parked

Posted: Fri Jan 30, 2004 5:17 am
by quaglinoman
that is a tight idea! I hope you can do it.

Posted: Fri Jan 30, 2004 5:51 am
by Beastman
unfortunatly i doubt this will be possible, when the tires are "spinning" the bitmap for the wheels change to a blurred picture of the original wheel bitlmap, so there isnt really an animation for it to begin with.

Posted: Fri Jan 30, 2004 3:57 pm
by MC117
or maybe u can somehow get a .gif file in there

Posted: Fri Jan 30, 2004 8:10 pm
by oldfaq
or just create a basic animation for the warthog. Which is when not moving u have spinning hub cabs. Simple as that
oldfaq

Posted: Fri Jan 30, 2004 8:56 pm
by Beastman
uhhhh u cant put that animation of it into halo even if he did so theres no point to that.

Posted: Sat Jan 31, 2004 7:07 am
by oldfaq
why can't you?

Delete some vertices from another part of hte truck and replace that with the rims and I think it would look really nice
oldfaq

Posted: Sat Jan 31, 2004 12:00 pm
by Beastman
u cant because one u can only import the model, not an entire animation for it, and also you cant delete any verticies without have problems injecting back in.

Posted: Sat Jan 31, 2004 12:20 pm
by FUZZ
I was thinking more along the lines of converting an animated .gif to an animated .dds

Posted: Sat Jan 31, 2004 1:03 pm
by TsukasaZero
Or you could use MIP MAPS out of Photoshop, which is basically (if you don't already know) where you edit the image of something from distances. So as you move closer it changes (rims move to the right).

Posted: Sat Jan 31, 2004 2:54 pm
by Beastman
but then u could only see them spin when ur running backward or towards tehm and it would be really slow and not even get a full rotation.

Posted: Sun Feb 01, 2004 7:06 pm
by stunna
there is northing u can do to tha bitmap to make it have animation but u can prolly mod the tires to keep going when u stop for some nice lookin stop and go rims.

Posted: Fri Feb 13, 2004 2:05 pm
by fraging_noob
i dont know how this is dome but u could probally get the affect u want if u could do something like this to the rims