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my second model. its a land rover

Posted: Thu Aug 25, 2005 10:58 am
by testofskill
heres a new model i made and its skinned, its a land rover. i know its like really squarish. but thats because i made it from scratch and skins cool to.
so here it is.

Image

Posted: Thu Aug 25, 2005 11:54 am
by BEEF!!!
You couldn't have made a cooler and better car?

As for the modeling 5/10 Something is odd about it.

Posted: Thu Aug 25, 2005 1:33 pm
by Darkstorm995
Other then the fact that he took a pic of the car and splined the shape from the side with view no details what so ever. Id give it a 3 but since its your second try ill make it a 3 1/2.

Posted: Thu Aug 25, 2005 1:37 pm
by {C#W}Xtreme
I like it dude keep it up

Posted: Thu Aug 25, 2005 2:09 pm
by JK-47
BLEH?!?!
i cant believe people give it such a bad rating! its awsome! :D
9/10

Posted: Thu Aug 25, 2005 3:23 pm
by testofskill
im gonna think about putting it in my custom map?

Should I???

Posted: Thu Aug 25, 2005 3:29 pm
by Patrickssj6
First of all its just the texture.Show us a pic without texture.I think its just a box you know

Posted: Thu Aug 25, 2005 3:42 pm
by [cc]z@nd!
it is just a box, but very low poly, showing he can just pretty it up with more polygons laster, as long as he's got the skin attached good (you should see my attempt at skinning my jet) basically, it's important to get the basic shape up first (like above) and the skin on as opposed to having a super-high-poly model that's pure hell to skin

Posted: Thu Aug 25, 2005 4:53 pm
by Darkstorm995
thats not even his texture he just uvw'ed his reference pics on it. and its a definete spline

Posted: Thu Aug 25, 2005 6:09 pm
by maca_ยง
Patrickssj6 wrote:First of all its just the texture.Show us a pic without texture.I think its just a box you know
lol - Yup, pretty much from what I see.
Needs to be less box like.

Posted: Thu Aug 25, 2005 6:25 pm
by WeeMan102490
i like it even though it looks like a box 8/10

Posted: Fri Aug 26, 2005 7:34 pm
by [cc]z@nd!
i say that all it needs it some more polys, like a slice down the middle (or maybe two) then some chamfering on the edges. it has the basic chape and proper bitmap properly applied

(and yes, i know it's just a reference pic, he doesn't have to use his own original bitmap)

Posted: Sat Aug 27, 2005 8:41 am
by JK-47
hey, i use the same program as u test, and i was wondering... how do you import your models without getting an error message?

Posted: Sat Aug 27, 2005 11:06 am
by The_Hushed_Casket
Like thedarktemplar said. Its just a bad spline of a land rover's side made into a box.

Posted: Sun Aug 28, 2005 1:47 pm
by Incindeary
Can you show us what it is like in game? like with the wheels and people in it?