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would this work in halo ce?

Posted: Sun Aug 21, 2005 12:34 pm
by Choking Victim
i would try this but the hek tutorial is too confusing and my milkshape and 3ds max trials ran out. anyway would you be able to give a box or a car scenery model the physics of the warthog so that its movable? and also for destructable scenery would it be possible to make seperate models for one big thing like a building then give all those individual chunks the ability to be destroyed? kind of like a puzzle where all the pieces fit together then when you shoot at a certain part it disappears.