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				Ak-47 models
				Posted: Tue Jan 20, 2004 7:13 pm
				by Darkstorm995
				

here they are
 
			 
			
					
				
				Posted: Tue Jan 20, 2004 8:31 pm
				by Lamb
				Damn it!  

 Thats one nice model you have their... Just get a nice texture (and projectile) and it will be awesome. 

 
			 
			
					
				
				Posted: Tue Jan 20, 2004 11:40 pm
				by Dominus-UK
				Firstly, that's good - and accurate. But. Since this is Halo and not Half-Life you need to use more polygons! The average weapon is about 1250, and a hog is 5000!
			 
			
					
				
				Posted: Wed Jan 21, 2004 3:04 am
				by oldfaq
				it sucks. You have just started it looks, but you need to add curved edges your gun is like a box and people wouldn't enjoy carrying it. So learn hwoto use the chamfer tool. Also you should weld everything together so that it cuts the polys back even more. 
You don't have to have 1250 polygons for halo. You can make under, even though the weapon may have moer detail.
oldfaq
			 
			
					
				
				Posted: Wed Jan 21, 2004 12:16 pm
				by Barber
				if you get it working in halo, post the obj file 

...or dds...er whatever it is