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Is it possible....

Posted: Fri Aug 12, 2005 9:48 am
by SMASH
Is it possible to import an original halo level into 3DS MAX without removing all the textures. What I did was I opened hang em high in Spark Edit and then saved as a .obj. Then I imported it into 3DS Max but it's all blue and I HATE to texture. If anyone can tell me how to do that I would be very appriecative.

Posted: Sun Aug 14, 2005 10:30 am
by Patrickssj6
There is somewhere a tut.I think in the tut section.First of all you got to flip all the faces.And the texture ins't the real one.

Posted: Sun Aug 14, 2005 10:41 am
by Patrickssj6