Yoyorast Island: New version coming!
Posted: Fri Aug 12, 2005 7:09 am
Ok I'm leaving the old giant thread die in peace... sad but that's life...
Hey friends! I'm just back from vacations! Although, I'm not yet in Paris but in south France at my father's... anyway I'll be back and ready to rework the map somewhere next week.
I red carrefully all the threads about the map and found very interesting critics, positive and negative comments... So thank you guys for all this and especialy to all those who enjoyed and still are enjoying the map, this is very encouraging! On the other side I perfectly understand that this is not everybody's type of map... and I agree with you on some of the weak points you guys found in the map... Also I'm a bit "sad" when I read that the map only good for stunt... I've spent so much time to make it enjoyable in CTF mode... but whatever I'll try to make it more playable in that way. To achieve this and more, I'll make some modifs... I already have all the modifs I want to do planned in my head, and I'll rework the model as soon as i get back in Paris.
Non exhausive and general list of what I'm planning to have modified:
- Of course remove the known shortcuts.
- Close the hole that leads to the "way by feet" at the top of the big tube (where you use to make the 360
Hey friends! I'm just back from vacations! Although, I'm not yet in Paris but in south France at my father's... anyway I'll be back and ready to rework the map somewhere next week.
I red carrefully all the threads about the map and found very interesting critics, positive and negative comments... So thank you guys for all this and especialy to all those who enjoyed and still are enjoying the map, this is very encouraging! On the other side I perfectly understand that this is not everybody's type of map... and I agree with you on some of the weak points you guys found in the map... Also I'm a bit "sad" when I read that the map only good for stunt... I've spent so much time to make it enjoyable in CTF mode... but whatever I'll try to make it more playable in that way. To achieve this and more, I'll make some modifs... I already have all the modifs I want to do planned in my head, and I'll rework the model as soon as i get back in Paris.
Non exhausive and general list of what I'm planning to have modified:
- Of course remove the known shortcuts.
- Close the hole that leads to the "way by feet" at the top of the big tube (where you use to make the 360