
Yeah, im kinda getting into mechs since i saw the tutorial on how to create that thing.

Of course, its 34k polygons now, but it will be muuuuch lower when i want to get it into halo

Thanks for the commentsSpartan21891 wrote:![]()
OH MY GOD!!!!!! dude it looks cool just wat the hell is it going to be? a sentail on QZ? or a player model? now the player model thing would be awesome
PS: make it for Halo pc also!
PPS: if u turn it into a Playa model keep the upper half intact. Hadline: Master Cheif in horrible accedent! We can rebulid. JK but realy leave the upper half the way it is and the bottom half this!
Mebbe, but those are primitives with lots of extruding and stuff, and there are lots of details in them, so i also used cut, inset, bevel, etc etc.Gavel wrote:No way that should be 34k poly's... What, did you make it out of primitives? Those cylindricals look very high poly. It looks very nice though.
Yes, my next mech is going to use hydraulics, maybe this one too, but meh, i dunnosonictag wrote:lookin good there. Im not a big WH fan, but I gotta admit that they have some nice concepts.
I have a dvd which covers rigging these types of vehicles which shows hydraulics and stuff, its pretty cool, maybe you should check it out.
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Dumbest mech ever? Well, uhm, try to make somethng better than this oneGavel wrote:I lied, I hate it. Really, dumbest looking mech EVAR. I don't mean any ofense to you though. Primitives = high poly.
The design sucks, the model is good (despite being made from primitves) . It's a box on legs...I don't mean any ofense to you though.