texture codordiantes in MAX

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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vaticinator





Posts: 45
Joined: Wed May 11, 2005 11:33 pm

texture codordiantes in MAX

Post by vaticinator »

ive got the pelican model form halo in 3dsMAX now and a dds file of the textures, but when i apply its allover the place. does anyone know what i should do or the exact co ords to get it working proply in MAX
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