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help a noob to modeling
Posted: Tue Jan 06, 2004 2:34 pm
by mwalk10
i am slowly getting better at making stuff in milkshape and am currently working on some kind of gun from scratch but i read a couple a tut on putting stuff into the game. it was modifying the banshee and it said you couldent put any more verticies into the model or you will have problems.
does this mean that my noob gun wont be able to get into my game?
Posted: Tue Jan 06, 2004 3:04 pm
by mwalk10
if anyone is interested here is my noob gun.

Posted: Tue Jan 06, 2004 4:57 pm
by -=MC==}~~
I cant see the picture!!!
Posted: Tue Jan 06, 2004 5:02 pm
by mwalk10
right click, properties, copy website, paste website, go back, its in fourms.
anyway i added a scope to it will be updating the pic soon.
Posted: Tue Jan 13, 2004 12:00 pm
by reach454
hmmmmmm, noob gun? wtf... its kinda shitty lookin to be honest...like a bazooka in bf 1942, add sumthin cool to it
Posted: Tue Jan 13, 2004 12:06 pm
by M.A.C.
I am sorry, but I have to agree with reach. it isnt that impressive. And, to answer your other question, no you will not be able to inject it. For now, we can only do stuff like stretch models.
Posted: Tue Jan 13, 2004 2:33 pm
by Beastman
give the guy a break he said hes learning, yeh just keep at it man dont let things like this get u down and quit, brush it off get back on. For first starting and in milkshape (ugh) it is fine.
Posted: Tue Jan 13, 2004 7:53 pm
by A Trooper
not bad if ur new... as for importing it back in ... no
ur verticies and indicies have to match..u can export another gun obj and change it around... but u cant delete or add any verticies or u cant re-inject it back in
Posted: Wed Jan 14, 2004 6:13 pm
by mwalk10
thx guys i tought so. oh and btw im now putting in custom verticies as opposed to premade shapes.
ps. i know its shitty thats why its a noob gun.