Pulling a model out of halo for animating
Posted: Fri Apr 29, 2005 8:19 pm
Hello all, after being introduced to RvB recently, my brother and I want to make a show of our own, rather than just record game footage in fraps, I figured I could just pull the models out of halo pc/ce and use maya to animate them. I got a copy of HMT and have goofed around with it just enough to know that it's harder to do than I'd hoped.
Would someone mind explaining, in simple terms, how I could get a MC (for example) out of halo and into maya? I'd greatly appreciate it. I've googled and it got me here, and some browsing found lots of tuts on how to take a model the other way, from maya to halo, but that doesn't really help me.
Thanks for the help.
Would someone mind explaining, in simple terms, how I could get a MC (for example) out of halo and into maya? I'd greatly appreciate it. I've googled and it got me here, and some browsing found lots of tuts on how to take a model the other way, from maya to halo, but that doesn't really help me.
Thanks for the help.