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.OBJ EXPORTER FOR GMAX THAT WORKS?

Posted: Thu Apr 28, 2005 4:55 pm
by Offspring
any one know were i can find a .obj exporter for Gmax that works?

..ive searched google allot i mean aaaaaaaaaalllllllllllllllooooooooooootttttttttt....

if anyone can find it and post the web site name plz do that that would be really helpfull...thx

Posted: Thu Apr 28, 2005 7:01 pm
by Waverunner
You should get milkshape. It is perfect for what you are looking for.

http://www.swissquake.ch/chumbalum-soft ... nload.html

Posted: Fri Apr 29, 2005 5:47 am
by Offspring
i had it, but my time expired.
so it wont let me dl it again, or save any of my files.

Posted: Fri Apr 29, 2005 12:24 pm
by Waverunner
You can buy it. It's only like $20 or something.

Posted: Fri Apr 29, 2005 12:27 pm
by Offspring
i know i have to think about that but id really like to stick w/ gmax. but still if anyone finds one or has it, pls post it, or the website name...Plz.. thx..

Posted: Fri Apr 29, 2005 12:30 pm
by [users]Leg0
the obj exporters are screwy. i don't know anyone who put a model back into pc made with gmax
have you tried blender, lightrays 3d, or anim8tor? i think the exporter works for one of them...
http://www.anim8or.com/
http://www.blender3d.org/cms/Home.2.0.html
http://www.lightrays.de/

and if not, then i would suggest that you would look into halo custom edition =P but if not then think about purchasing milkshape.
if you don't have paypal then i think they also take mail orders if i remember..

Posted: Fri Apr 29, 2005 4:54 pm
by x13igDudex12

Posted: Fri Apr 29, 2005 7:17 pm
by Offspring
sweet thx guys this help allot...

Legato: i did switch over to Halo CE buy gmax seems to skrew up my bitmaps on my levels when i view it in Sapien and after months of making level after level and a little skreamin and lelling at my comp. i gave up... just thought id let u know.