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Tavor TAR-21 (WIP) *UPDATE*
Posted: Wed Apr 27, 2005 2:26 pm
by cooldude5990
This is my first plane modeled gun. It is for the game im working on off of the doom 3 engine. and i know that i have to fix up the bottom of the handle
C&C Welcome
**UPDATE**

Posted: Wed Apr 27, 2005 4:34 pm
by x13igDudex12
for some reason it looks do fake to me....i dont know why....
Posted: Wed Apr 27, 2005 4:38 pm
by Katarn
i think it looks alright, nothing special tho
Posted: Wed Apr 27, 2005 4:47 pm
by x13igDudex12
i think i found something...work on the barrel.....
Posted: Wed Apr 27, 2005 4:54 pm
by Waverunner
It needs something more on top of the stock. Good so far, though.
Posted: Wed Apr 27, 2005 5:08 pm
by cooldude5990
thx guys. yes im going to fix the barrel i dont like it either.
and katarn no model is ever good enough for you except your own...
but heres a little update

Posted: Wed Apr 27, 2005 6:21 pm
by Katarn
cooldude5990 wrote:thx guys. yes im going to fix the barrel i dont like it either.
and katarn no model is ever good enough for you except your own...
but heres a little update

On the contrary, my own are never good enough. That's why i keep modeling and don't stare in awe at them 24/7
Posted: Thu Apr 28, 2005 1:13 am
by rossmum
Nice model
And Katarn, you have to take into account that most of us have lives and can't model all the time.
Posted: Thu Apr 28, 2005 2:47 am
by cooldude5990
thx hunter
and katarn i never really saw a finished model out of you. you never finished that fn scar. and thats the only model i really ever saw u make.
heres an update
i make the clip not as sharp on the edges. and added details to the scope.

Posted: Thu Apr 28, 2005 5:44 am
by [users]Leg0
cooldude, your models are always fantastico ^_^
poly count and is it going into a game possibly?
Posted: Thu Apr 28, 2005 6:34 am
by Katarn
cooldude5990 wrote:thx hunter
and katarn i never really saw a finished model out of you. you never finished that fn scar. and thats the only model i really ever saw u make.
heres an update
i make the clip not as sharp on the edges. and added details to the scope.

...I've made a lot of models....Most i just never show here, and you should check out my sa80...
Posted: Thu Apr 28, 2005 11:30 am
by cooldude5990
Legato wrote:cooldude, your models are always fantastico ^_^
poly count and is it going into a game possibly?
thx legato

its 2000
its going in a real game that is being built off the doom 3 engine

read this for more details on the game
http://www.forumplanet.com/planetdoom/t ... id=1644077
Posted: Thu Apr 28, 2005 12:35 pm
by SnaFuBAR
pretty kick ass. this is gonna be good in-game

Posted: Thu Apr 28, 2005 12:47 pm
by Sonictag
Pretty good model, it has some very half life 2 like qualities.
Only crit is that the trigger is like attached so it looks like you cant press it, although it wouldnt matter as in game you wouldnt see it much.
Posted: Thu Apr 28, 2005 11:14 pm
by rossmum
Is it meant to look that much like a Steyr AUG?
I was shocked when I read in PCPP that Doom 3's engine can support models with up to 15,000 polies... can you imagine...
Bump maps? BAH

Posted: Fri Apr 29, 2005 6:14 am
by Xe-Bec
if this is going into doom then why is it posted at halomods?
Posted: Fri Apr 29, 2005 9:48 am
by SnaFuBAR
this is the skinning and modeling forum

. lots of models have been shown here that would never make it into halo so stop hating and chillax.