DDS X1 Problem

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Keiser





Posts: 101
Joined: Tue Dec 30, 2003 3:12 pm

DDS X1 Problem

Post by Keiser »

Ok, whenever I modify certain things such as the hud in the warthog or the banshee warthog multi purpose, or banshee multipurpose I cant inject the tesxture becuase it says it must be dds x1, which i saved in that format and i also tried both of the .DDS X1 formats and still nothing, can anyone help?
Master_Makayo





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Post by Master_Makayo »

Which DDS X1 Format are u using, it should be the Second DDS X1
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Darkstorm995





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Post by Darkstorm995 »

i have the same problem i tried every thing and yes i tried the second one the firest one and all the rest of em
Keiser





Posts: 101
Joined: Tue Dec 30, 2003 3:12 pm

Post by Keiser »

i figured it out, get on aim and i can tell you
bmxrider1025





Posts: 99
Joined: Sun Dec 28, 2003 8:37 pm
Location: Washington

Post by bmxrider1025 »

Yo some of the bitmaps in halo map tools arent even dxt's, the ones with weird names like ABHJSGHD or something you save them as 16bit. The option right above DXT5 i think. Try that.
If you'r in a hurry, you shoulda started sooner.
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