WIP: gifu.map updated: i got a error with the collision BSP
Posted: Tue Mar 29, 2005 12:23 pm
I am making a map based on a battle in WWII. This battle was a river attack in the philipeans. So far this is what i have.

For this i will have plam trees and tall grass. I have the palm tree tags but have not yet perfected the tall grass.
Tall Grass:(Not done yet\alpha map keeps showing up)

Anyways, I need help.
When i try to structure the map in tool with Tool structure levels\test\gifu gifu it says that i have 1 degenerate triangle and i have open edges. I asked the gearbox fourms they told me about a .WRL file that tool makes to show the errors, but gmax dose not support this fle so i have no idea how to find the errors. Is their a plugin i can use, iff so could someone give it to me??
also, i might make a lil 3 WWII gun mod.
*Tompson
*M1 grand
*BAR browning automatic assult rifle

For this i will have plam trees and tall grass. I have the palm tree tags but have not yet perfected the tall grass.
Tall Grass:(Not done yet\alpha map keeps showing up)

Anyways, I need help.
When i try to structure the map in tool with Tool structure levels\test\gifu gifu it says that i have 1 degenerate triangle and i have open edges. I asked the gearbox fourms they told me about a .WRL file that tool makes to show the errors, but gmax dose not support this fle so i have no idea how to find the errors. Is their a plugin i can use, iff so could someone give it to me??
also, i might make a lil 3 WWII gun mod.
*Tompson
*M1 grand
*BAR browning automatic assult rifle