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Vehicle Model ERROR. Help PLZ

Posted: Sat Mar 26, 2005 8:31 pm
by Cloud707
Ive heard a lot of people say this might be cool so im tryin 2 make it to be put in a BIG map. i need some1 to help me with this. its confusing :?

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EDIT: Im goin 2 take out the little tube thing and the plane obvoisly though

Posted: Sat Mar 26, 2005 9:02 pm
by Wraith
To save polys, they didn't model the top half of the ship. You'll have to extract the one from Halo 2.

Posted: Sat Mar 26, 2005 9:05 pm
by theguy2042000
well doing it in gmax makes it ever harder lol

Posted: Sun Mar 27, 2005 2:28 am
by machopenguin001
it's not really that hard. You just have to create poly's and add onto. It, at first I thought YOU made that lol, and I couldn't find what error you were talking about! LOL!

Posted: Sun Mar 27, 2005 7:19 am
by Cloud707
i dont think u get it, theres already a top on it but i think it was fliped, like how u can flip the box for ur level and u can see through it

Posted: Sun Mar 27, 2005 7:32 am
by Cloud707
heres a pic of how to export the level in Sparkedit into a .obj form :D

Image

Posted: Sun Mar 27, 2005 9:19 am
by Pie
That is almost a flawless tutorial. But you forgot an important part. Load the map first. lol.

Posted: Sun Mar 27, 2005 12:11 pm
by [CL]9mm-Man
Yeah, thats the model from the level when you like slowly go up like in that gravity lift sorta thing, that model is only half of it...Just create polys at the top

Posted: Sun Mar 27, 2005 12:34 pm
by Samio
I just noticed the topic title. That huge thing is a vehicle?

Posted: Sun Mar 27, 2005 6:16 pm
by Cloud707
well not exactly, but a lot of people said it would be cool to have it as a vehicle