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i have a model can some1 help me get it in the game

Posted: Tue Mar 22, 2005 12:07 pm
by trithumb
i have a hog model and i wana attempt 2 get it in the game can any1 tell me how 2.... i understand i should use hmt v3.5 and then go into the model but i cant get it into the wavfront format.... can any1 help me with my problem?

Posted: Tue Mar 22, 2005 12:28 pm
by cheesenoses
what program are you using to edit the model?

Posted: Tue Mar 22, 2005 1:06 pm
by trithumb
3ds max 7

Posted: Tue Mar 22, 2005 1:35 pm
by Pie
To inject a model into HaloPC. You have to use milkshape to edit it.

3ds max adds unseen verticies or something like that.

and the file type would be .obj.

Halo Map Tools version 3.5, IS the correct program to inject models, but they have to be edited versions of the original. In milkshape.

Posted: Tue Mar 22, 2005 1:54 pm
by trithumb
can u give me the link for milk shape for the DL please

Posted: Tue Mar 22, 2005 2:10 pm
by Patrickssj6
its nothing against hm wait i give you link
http://www.download.com/MilkShape-3D/30 ... 62065.html

Posted: Tue Mar 22, 2005 2:22 pm
by trithumb
ty

Posted: Tue Mar 22, 2005 2:38 pm
by trithumb
1 more thing i have this now (BMW Z3) and i want it as a OBJ file so i can place it in the game.... is there a program like convim that does it for OBJ files?

Posted: Tue Mar 22, 2005 2:38 pm
by Patrickssj6
please give pic

Posted: Tue Mar 22, 2005 3:05 pm
by trithumb

Posted: Tue Mar 22, 2005 3:22 pm
by Pie
you cannot inject thigns that are different than the original vehicle. You have to edit the vehicle by moving aorund verticies etc.

Also, did oyu make that model? And how did you make it in Milkshape (if you did)

Posted: Tue Mar 22, 2005 3:24 pm
by trithumb
i didnt make the model... but would this b possible 2 put in halo ce?

Posted: Tue Mar 22, 2005 3:24 pm
by Pie
yes it would.

Posted: Tue Mar 22, 2005 3:27 pm
by trithumb
and how would i do this??? please assist im srry for bugging u

Posted: Tue Mar 22, 2005 9:27 pm
by Samio
Here is a tutorial I found on fps wiki. (For CE)

http://wiki.fpsgamers.se/index.php?n=Ha ... leTutorial

Posted: Sat Mar 26, 2005 9:10 am
by mopopo
how do you open models that you made in 3ds max with milkshape?
what do you do?
oh and by the way i found out how to crack milkshape. all you do is double click your clock set the year back to 2004 then hit ok. run miilkshape, it will say someone has set back the time! trial ended but it will still run. close it and then change the year back to normal. you now have registered milkshape! :D