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Plugin To Import/Export Halo Models?
Posted: Fri Dec 26, 2003 4:05 pm
by Master Chief 1128
Can someone link me to the plugin I need to view and edit Halo models? I looked all over the place a few nights ago and couldn't find it. Thanks!
Posted: Fri Dec 26, 2003 4:08 pm
by Hivemind
what program? if its 3ds max then search for a obj plugin, its there (try google or hotbot.. i found with hotbot)
Posted: Fri Dec 26, 2003 4:59 pm
by Master Chief 1128
*feels dumb*
Milkshape.
Posted: Fri Dec 26, 2003 5:03 pm
by DrLime
Master Chief 1128 wrote:*feels dumb*
Milkshape.
For Milkshape, you don't need a plugin. Just make a new document and go to:
File
-Import
--Wavefront Object
Posted: Fri Dec 26, 2003 10:35 pm
by JD
well, thx for what programs to use but i cant figure out where to find the .obj files in halo. can any1 help?
Posted: Sat Dec 27, 2003 3:53 am
by DrLime
Are you extracting them with HMTv3?
Posted: Sat Dec 27, 2003 9:09 am
by JD
no i have hmt but i dont kno how to take .objs out of it. i did try using sparkedit 2.5 but it extracted the whole map not just one object.
I CANT DO ANYTHING
Posted: Sat Dec 27, 2003 10:14 pm
by Lilpiece
Someone help me make a skin, i need a very helpful tutorial, what program do i need...

Posted: Wed Jan 07, 2004 11:22 am
by DarkFish
I currently model in Milkshape, but I have always found gmax easier to use. I searched on google for .obj plugins for gmax, but couldn't find one, only a broken link to an import only plugin. Can anyone who knows the location of a working Import/Export plugin for .obj files into gmax please link me in its direction?