some possibly cool map ideas
Posted: Sat Feb 05, 2005 6:03 pm
im getting bored with the map im making right now, which seems to happen a lot with me. its a micro style map of my room, and ive completed the actual room stuff... then started making it a covenant factory? idk it kinda ruined it. but i started brainstorming today so tell me what u think of these ideas. note that they are not totally thought through
-a ship that is travelling and has 2 sides, split port and starboard. each side of the ship has a hangar, so each team has an area to be and have stuff. i was thinking of making a new sky with a scrolling bitmap of stars, so it looks like the ship is moving. i was also gonna make little pod-type space craft to travel in. problems would be making the whole outside of the ship, and what if people just land in some crack in the ship and hide there....
-something like in the arbitor level from h2. i think thats the level. but it would be like when you are outside cutting the wires that keep the structure in place. it would be basically circular and be falling. again, a scrolling bitmap and some dust particles with rly low density should create a good effect.
-a section of a bridge. on both sides the bridge has been broken creating an island, basically. havent thought this one out too much yet... as u can prolly tell...
-an old style wooden ship. heh idk i thought fighting on one of those would be cool. or maybe have 2 ships side by side.
ok so yea plz i would like some input on this. suggestions, criticism, whatever! : D
-a ship that is travelling and has 2 sides, split port and starboard. each side of the ship has a hangar, so each team has an area to be and have stuff. i was thinking of making a new sky with a scrolling bitmap of stars, so it looks like the ship is moving. i was also gonna make little pod-type space craft to travel in. problems would be making the whole outside of the ship, and what if people just land in some crack in the ship and hide there....
-something like in the arbitor level from h2. i think thats the level. but it would be like when you are outside cutting the wires that keep the structure in place. it would be basically circular and be falling. again, a scrolling bitmap and some dust particles with rly low density should create a good effect.
-a section of a bridge. on both sides the bridge has been broken creating an island, basically. havent thought this one out too much yet... as u can prolly tell...
-an old style wooden ship. heh idk i thought fighting on one of those would be cool. or maybe have 2 ships side by side.

ok so yea plz i would like some input on this. suggestions, criticism, whatever! : D