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New Mombasa Blastout
Posted: Wed Jan 26, 2005 2:34 pm
by The Spartan!
I just felt like making another city map. Beta 1 is done. Here's some renders. Plus feedback would be nice plz. I know there's still more space for more buildings and I need suggestions and feedback for em.
Thanks,
Elite Hunter

Posted: Wed Jan 26, 2005 2:37 pm
by adamsgr8
sweet dude. i think itd be cool to have sniping towers in the corners?
Posted: Wed Jan 26, 2005 2:38 pm
by The Spartan!
Actually I havent thought of that. Thanks man. Cause I put sniper towers next to the base lol.
Thanks,
Elite Hunter
Posted: Wed Jan 26, 2005 2:42 pm
by adamsgr8
haha np. this will be pretty cool
Posted: Wed Jan 26, 2005 6:51 pm
by RDST
ya that is a pretty cool design how big is it can you give a scale? will it have vecs in it?
Posted: Thu Jan 27, 2005 12:11 am
by The Spartan!
Hmmm never really thought about that. But if I run out of space for it then i'll have to create more land. And maybe more roads.
Thanks,
Elite Hunter
Posted: Sat Feb 05, 2005 9:08 pm
by picklebro
Now I'm not hating on the map - it looks like it will prolly be pretty cool..but I do have some ideas if you're interested:
- Split the tunnel up so its not one long loop - instead have it so it connects to an area somewhere else in the map ....say like have the end on the right come out near the red base and the one on the left near the blue etc..maybe even have the tunnel go out the side, loop back and have it come overhead like a cloverleaf style overpass on-ramp coming down from above, tunnel far enough into the map so they obviously can't drive/see off the edge
- Make the walls into buildings with random heights and maybe have some of them step in a wee bit to give the effect of buildings not being the same sizes
Those were some ideas I had - take 'em, leave 'em.. do what you will.

Posted: Mon Feb 07, 2005 8:32 pm
by [CL]9mm-Man
Sweet.. I like it.. The tunnel enterances look a bit boxy but its cool gj..