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how do you make the empty space of a texture be transparent?
Posted: Mon Jan 24, 2005 4:17 pm
by CMDR Reservoir
I am really unsure on how to do this. There are no tutorials on it either so help would be appriciated. thanks in advance.
Posted: Mon Jan 24, 2005 7:18 pm
by gecko753
the empty space? well to make something transparent, u have to have a .tif file with transparency, which u get from editing the alpha map. the bitmap tag should have explicit alpha (i think). then for the shader try looking at some of the other shaders that have transparency. maybe one that u want urs to be like.
Posted: Wed Jan 26, 2005 8:37 am
by Asassin
Possibly it won't work, but make the area you want transparent pure black (0,0,0).
Various game engines such as Morrowind interpret this as transparent. Don't know if Halo's does.