Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
roderick
Posts: 103 Joined: Sun Aug 29, 2004 3:24 pm
Post
by roderick » Wed Jan 19, 2005 5:29 pm
Hey man i made a telaportol and i want the bitmaps i used for it to move and stuff kinda like the telaportols in head on can someone tell me how to do that thanks
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
Location: here
Post
by hitmanbob » Wed Jan 19, 2005 6:03 pm
i tried to help u with this but we got no where, ummm i think u might hav 2 create new effects or somthing, i dont know
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
Post
by Pie » Wed Jan 19, 2005 6:38 pm
hitmanbob wrote: i tried to help u with this but we got no where, ummm i think u might hav 2 create new effects or somthing, i dont know
post what you said to him here, maybe we can branch on it
Thank You, SHOUTrvb, For This Fantastic Signature
roderick
Posts: 103 Joined: Sun Aug 29, 2004 3:24 pm
Post
by roderick » Thu Jan 20, 2005 9:29 am
ok well im tring to make a telaportal and i have the bitmap from hitmanbob but i want the bitmap to move so i add a unwrap uvw and i edit that and move it then add a key frame and stuff just like to make a elavator but it wont work i tool it and there is no animation in sapien and in the game. hope that helps
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
Post
by Pie » Thu Jan 20, 2005 9:31 am
didyou make the .jma file?
animations in 3ds max are for ce only (in case your confused, but i bet your not)
Thank You, SHOUTrvb, For This Fantastic Signature
roderick
Posts: 103 Joined: Sun Aug 29, 2004 3:24 pm
Post
by roderick » Thu Jan 20, 2005 9:36 am
yes i made a jma and put it in the animations folder in my scenery and yes im making it for halo ce
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
Post
by Pie » Thu Jan 20, 2005 9:38 am
is it ingame, just no animation?
if so, did you make the animation part using tool?
Thank You, SHOUTrvb, For This Fantastic Signature
roderick
Posts: 103 Joined: Sun Aug 29, 2004 3:24 pm
Post
by roderick » Thu Jan 20, 2005 9:43 am
yes i did but how do u do animation do u have to move the frame or can u do it to the object that u want and should i make a effect for it instead if so can u explane on how i would do that thanks
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
Post
by Pie » Thu Jan 20, 2005 9:48 am
i haven't really tried doing it for somethign liek that before. i'll go try it out and get back to you on it.
Thank You, SHOUTrvb, For This Fantastic Signature