Page 1 of 1
Posted: Sun Sep 05, 2004 12:47 pm
by minigun
yo
biped question(s)?
Posted: Sun Jan 16, 2005 8:57 am
by OxYgEn
[3ds max 7]
well guys, i've been working on a sonic biped & i have the bottom half done. i read ina tutorial that you can 'Copy Posture' & then 'Paste Posture Opposite' but i can't figure out how to do it-anyone know how?!?!
thanks!
[3ds max 7]
Posted: Sun Jan 16, 2005 9:44 am
by rossgemuend
** deleted **
Posted: Sun Jan 16, 2005 10:37 am
by Asassin
Ooh. THis isn't my topic

but how do you scale the bones of a biped?
Posted: Sun Jan 16, 2005 11:45 am
by {ST} 117
on the topic of biped problems, how do u rotate or scale a biped without it messing up
i tried rotating it, it came out rele messed then i tried fixing it by rotating certain parts.
Posted: Sun Jan 16, 2005 5:55 pm
by rossgemuend
to scale a portion of a biped or even the whole thing, select the biped and go to the "Motion" panel. Then click "Figure Mode" (Look above). You may now scale the biped
Posted: Sun Jan 16, 2005 5:57 pm
by rossgemuend
oh, and the hardest part of the whole procedure is the envelopes. That is what will make the mesh correctly deform around the biped. There are other tutorials for envelopes, but i'll see what i can do...
Posted: Sun Jan 16, 2005 9:05 pm
by Platt
rossgemuendthere you are can u PM me your AIM or something so i can get in touch with you
Posted: Fri Jan 28, 2005 6:27 pm
by OxYgEn
woa, just got back & i see this. i really appreciate this...it will really save some time if you ask me!