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Skeleton annoyance
Posted: Sat Jan 01, 2005 4:21 am
by Asassin
This is annoying. I'm trying to fit the mc model to a skeleton I built myself.
But, when I go to modify, click on the mesh, then go down to skin and selct all the bones in the skeleton, then try to move, say, the leg bone, this happens:

The entire model mooshes about. In the wrong way.
Can anyone help me?
Posted: Sat Jan 01, 2005 7:10 am
by Sonictag
Have you set up the IK's?
Posted: Sat Jan 01, 2005 9:48 am
by Asassin
Umm...no. How and why do I do that?
Posted: Sat Jan 01, 2005 1:21 pm
by SnaFuBAR
well you can be in my position using max6 and not even have the biped skeleton thing lol.
Posted: Sat Jan 01, 2005 1:58 pm
by hitmanbob
my freinds dadworks for discreet and i get to try out/have 3dsmax for FREE
(this is a hand sign, ya know the rock on thing)
\,,/
.."
Posted: Sun Jan 02, 2005 3:51 am
by Asassin
Back to how to apply the skeleton to the model...
(You can just download the free trial from discreet.com)
Posted: Sun Jan 02, 2005 4:07 am
by xnodunitx
Yeh but you also have to have windowsXP,that really pissed me off....
Posted: Mon Jan 03, 2005 2:28 am
by Asassin
Yeah, me too. Then I got a new pc.
ANYWAY how would I fix this skeleton?