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NEW BATTLE RIFLE MODEL
Posted: Mon Dec 22, 2003 3:39 pm
by sp2sam
ok guys i made a new bttle rifle model it actually looks good!!!
you can go get it in the submit files forum
there are pics
the one without the scope is the one you will be dling cause the one with well looks like crap... and yes there is a barrel... its just that the muzzel flash blocks it out in the pictures so it looks alot better when actually using in the game
Posted: Mon Dec 22, 2003 6:40 pm
by DrLime
I am just wondering... How did you get the m-16 handle without deleting a vertex?
Posted: Mon Dec 22, 2003 7:23 pm
by Veegie
he ate it
Posted: Mon Dec 22, 2003 7:24 pm
by sp2sam
he he my lil secret... and i am not telling cause it took me like two weeks to get it
Posted: Mon Dec 22, 2003 7:25 pm
by Veegie
to bad
i just revealed it in my previous post
<_<
...what?
Posted: Mon Dec 22, 2003 7:27 pm
by DrLime
sp2sam wrote:he he my lil secret... and i am not telling cause it took me like two weeks to get it
Oh well, I just got it. But I accidently screwed up my .NET framework trying to put in HMT3...

Posted: Mon Dec 22, 2003 7:36 pm
by sp2sam
lol thats probably cause you verticies are screwed up
anyway theres only one way to get it almost perfect
Posted: Mon Dec 22, 2003 7:44 pm
by DrLime
Bah, I thought I had it. I did a radial unweld to try to get it, but I got a vertex error. Harg. Just tell me (please)

...
Posted: Mon Dec 22, 2003 8:06 pm
by sp2sam
sry bro but its my secret
until someone else figures it out its mine
Posted: Mon Dec 22, 2003 9:22 pm
by seagoat
i dont get this secret crap i think its gay. if i ever find out something cool, which i wont, ill tell everyone. but whatever man.
Posted: Mon Dec 22, 2003 9:31 pm
by sp2sam
lol

Posted: Tue Dec 23, 2003 3:57 am
by DrLime
Can you at least tell me a hint? Or make a model for the BR with 1317 indices?
Posted: Tue Dec 23, 2003 10:33 am
by sp2sam
sry man
but the hint is
you can't delete anything or add anything
there ya go that should do it
Posted: Tue Dec 23, 2003 10:36 am
by Veegie
i deleated a few parts off the sniper model though
and it works

Posted: Tue Dec 23, 2003 10:49 am
by DrLime
sp2sam wrote:sry man
but the hint is
you can't delete anything or add anything
there ya go that should do it
Um, that's not a hint, that a perimeter.
Posted: Tue Dec 23, 2003 10:58 am
by Firon
Vegito619 wrote:i deleated a few parts off the sniper model though
and it works

It shouldn't. That should give you a weird "Not enough Vertices" error. It could also say indices, but whatever.
DrLime wrote:sp2sam wrote:sry man
but the hint is
you can't delete anything or add anything
there ya go that should do it
Um, that's not a hint, that a perimeter.
It can sort of be a hint meaning that don't try it or it'll screw up.
Posted: Tue Dec 23, 2003 11:06 am
by DrLime
It would be a hint if it isn't in his tutorial..
Posted: Tue Dec 23, 2003 11:32 am
by sp2sam
ya sometimes you will get it to import if you delete parts but i an guarintee you that it will look screwed up in the game
in other words it will have lots of wholes
Posted: Tue Dec 23, 2003 11:37 am
by DrLime
sp2sam wrote:ya sometimes you will get it to import if you delete parts but i an guarintee you that it will look screwed up in the game
in other words it will have lots of wholes
Damn you, answer me!

You have no idea how annoying I can be.
Posted: Tue Dec 23, 2003 11:42 am
by sp2sam
lol why don't u just spend some time trying it out for yourself
you will never understand modeling unless you get your own expierence