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First semi-real skin
Posted: Wed Dec 22, 2004 7:14 pm
by hitmanbob
hey, i hav been tryin to figure out how 3ds works for quite a while and i think ive finally found out how. This isnt my model, i got it off turbosquid, i think. anyway i am really proud of this, here check it out

Posted: Wed Dec 22, 2004 8:10 pm
by McFarlane
Nice shadow there

Posted: Thu Dec 23, 2004 9:20 am
by Katarn
shadow is really fugly due to the shadow map, if you had made it raytrace it would be much better
Posted: Thu Dec 23, 2004 9:31 am
by hitmanbob
i thought that the raytrace looked to crisp so i decided to go with the shadow map
Posted: Thu Dec 23, 2004 9:37 am
by Katarn
you could decrease the density of the shadow while in raytrace.
Posted: Thu Dec 23, 2004 9:55 am
by hitmanbob
o, sry, im new to this whole concept 3dsmax