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BUMP MAPPING help

Posted: Thu Dec 16, 2004 11:09 am
by cg
I have seen many posts, that say:

"I know I'm an uber noob, and I want to know how to bump map."

I myself, agree with this, when it comes to bump mapping, it isn't really a secret technique if almost every next gen game has, I never really took the time to look for a tut atm... but I figure, if anyone has one, or can point the clueless population, including me, then please help!

Posted: Thu Dec 16, 2004 12:00 pm
by The [Clown] Clan
Bump mapping, Sounds familiar, Check files.halomods.com and goto Submitted tutorials, I think I seen some thing about bump mapping, no link sorry,

Posted: Thu Dec 16, 2004 1:22 pm
by gecko753
yea i think u can make bump maps with the .dds plugin for photoshop. works like a charm

Posted: Thu Dec 16, 2004 6:58 pm
by OxYgEn
where can i find these plugins for paintshop pro 8...i was not aware of any plugins...?

Posted: Fri Dec 17, 2004 12:10 pm
by Sonictag
Im not aware that the plugin is made to work with paintshop pro. There are plenty of photoshop ones.

Basically they take the darkness, and make them a purply colour usually, and that shows that if you shine a light it will add depth accordingly. Its really easy and can be done manually if needed. It has become quite a trend in all modern games, halo was one of the first games to introduce it.

Posted: Fri Dec 17, 2004 12:25 pm
by cg
lol, I know there's tutorials out there, and an NV tool... I think here's one that will help

NOTE: No pictures, it's a cached page from goooooogle.

http://64.233.167.104/search?q=cache:hM ... =firefox-a

Posted: Fri Dec 17, 2004 1:09 pm
by Sonictag
Yeah, that site is down from the halo city link. I was gonna post the same one ;). Somerhino is an old friend of mine.

Posted: Sun Dec 19, 2004 5:52 pm
by cg
Yeah, well thanks to lightning, I wouldn't have found that..

Posted: Sat Jan 01, 2005 3:36 am
by cg
Woo! I made a tut submission for files.halomods.com... (It's a bump map tutorial for halo ce, tell me watcha think!)

http://files.halomods.com/viewtopic.php?t=23284