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I am trying so hard but getting nowhere...

Posted: Sat Dec 11, 2004 11:19 am
by machopenguin001
I keep getting errors in my map! I am trying to make a tunnel by booleaning a box to make the the shape I want, then booleaning it into the terrain. But when I boolean it into the terrain sometimes it doesn't even boolen, other times it booleans but the faces on the inside of the tunnel are missing! So there's just a hole in the map!

How do I make tunnnels!?

Posted: Sat Dec 11, 2004 12:03 pm
by Pie
sonictag made a tutorial and kirks advanced tuts teaches a tunnel like thing

Posted: Sat Dec 11, 2004 12:10 pm
by Excal

Posted: Sat Dec 11, 2004 12:11 pm
by Pie
lol we like cooperate...i give half the info you give the other half

Posted: Sat Dec 11, 2004 3:10 pm
by Sonictag
Try making the ends of the tunnel end directly along either the X or Y axis and it works better if it is just 4 sided. I made a tutorial about it on www.fortresshalo.com/sonictag

Posted: Sat Dec 11, 2004 7:08 pm
by machopenguin001
Yeah but do you know why the faces don't show up?

Posted: Sat Dec 11, 2004 7:24 pm
by Pie
!!

if your talking about the floor...when booleaning you want to make surethe inner box is raised at least .1 off the outter box, or else a floor will not be generated

Posted: Sun Dec 12, 2004 4:47 am
by machopenguin001
Ohh... I will try that!

Posted: Sun Dec 12, 2004 8:38 am
by Sonictag
If it just creates a hole, it means that the surface may be too complex, or if you mesh smooth somewhere it usually wont work. Try tesselating the area you want to boolean and then try it.

Posted: Mon Dec 13, 2004 1:53 pm
by machopenguin001
Wait... won't that make it MORE COMPLEX?

Posted: Mon Dec 13, 2004 3:55 pm
by Sonictag
Well, in theory it would, but it creates surrounding polygons which sometimes makes it work. Or else cut a flag shape into it, create polygon in that shape, and then you may be able to boolean ontop of that.

Posted: Mon Dec 13, 2004 4:13 pm
by machopenguin001
Koooooooooooooooooooooooooooooool.