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ARG!!
Posted: Fri Dec 10, 2004 2:59 pm
by machopenguin001
BAH! I tried to compile my map, but in the tool.exe structure thingy it said "error: found 20 degenerate triabgles". I think it means I have 20 open edges. Right? How do I find em and fix em? I know I heard something about that earlier..
Posted: Fri Dec 10, 2004 3:17 pm
by Pie
you can either import the .wrl file that tool generates in you HaloCE root directory into you map and then check out all the faces that it is marking. Or you can highlight everything and go to modifyer list and do na STL check.
Whatever you want as long as you finish lol
Posted: Fri Dec 10, 2004 3:25 pm
by machopenguin001
Uh... I did the STL check and it tried each one indiviually, and it said no errorz for every single one of em O.o
Posted: Fri Dec 10, 2004 3:34 pm
by Pie
then do the WRL
Posted: Fri Dec 10, 2004 3:39 pm
by machopenguin001
Nevermind everything I just posted. I found the problem
THanx for da help!
Posted: Fri Dec 10, 2004 3:40 pm
by Pie
np, if i helped that is