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making items
Posted: Thu Oct 28, 2004 11:24 am
by rccrazman
i am a noob at modeling. i know how to skin but now i want to learn how to make stuff like maybe a pistol or a spoiler on the warthog. stuff like that. anybody have a tut or something that can help me out. any suggestions would be helpful. thanks.
Posted: Thu Oct 28, 2004 11:57 am
by Pie
Posted: Thu Oct 28, 2004 2:13 pm
by rccrazman
thanks but isn't that just for making new levels? or do you do the same thing and then just ad them to the level that already exists.
Posted: Thu Oct 28, 2004 4:45 pm
by Captain_Lag
import the .gbxmodel using Jame's Script....modify the model however you want and export as a .JMS using the Blitzkreig model exporter....compile in tool by doing
tool model [directory]
open the existing tag in Guerilla and replace the old model with the new
Posted: Thu Oct 28, 2004 4:50 pm
by rccrazman
where do i get all these programs. i have hmt and paint shop pro 9 for skinning. what else and where and any tuts?
Posted: Fri Oct 29, 2004 5:06 am
by Captain_Lag
you need 3dsmax 5+ or gmax
tuts are on the Halo wikihttp://wiki.fpsgamers.se/index.php/Halo/MappingTutorials
Posted: Fri Oct 29, 2004 11:33 am
by Pie
opn the link i gave...the farther down you scroll themore you see
scenery tuts
weapon tuts
base tuts
etc
Posted: Fri Oct 29, 2004 2:15 pm
by rccrazman
o. sorry. didn't look far enough.
Posted: Fri Oct 29, 2004 5:12 pm
by Pie
hehe np, have fun!
Posted: Fri Oct 29, 2004 5:31 pm
by Infern0
rccrazman wrote:o. sorry. didn't look far enough.
btw: weapons dont need to be sealed! and you dont need the collision model but still its pretty handy.
Posted: Fri Oct 29, 2004 8:03 pm
by Pie
collision model is simple, make a small box around it lol...
making my first gun now (yay) double barrel shotgun, looks nice too
Posted: Sat Oct 30, 2004 11:20 am
by rccrazman
sounds cool. post a pic if you want when your done. i'll just start following the tuts. thanks for all the help!