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quick question, all i need is yes/no
Posted: Mon Oct 25, 2004 10:30 am
by mic
do the gun models have to follow the sealed world rule?
Posted: Mon Oct 25, 2004 10:40 am
by Captain_Lag
no but the collision has to
Posted: Mon Oct 25, 2004 10:43 am
by mic
thank you
Posted: Mon Oct 25, 2004 12:42 pm
by McFarlane
Yo that sig exceeds.

Posted: Mon Oct 25, 2004 4:42 pm
by Hexblade
Posted: Mon Oct 25, 2004 6:17 pm
by rabiv88
although they seem to be the best, my sig seems to not show up from time to time and its not bec- i have exceeded bandwith... But what can ya do?
Posted: Tue Oct 26, 2004 11:26 am
by John Spartan
u dont even hae to have a collision model
all the collsion model does is alow u to shoot the gun and make it spin(which i luv doing)
Posted: Fri Oct 29, 2004 5:08 am
by Captain_Lag
John Spartan wrote:u dont even hae to have a collision model
all the collsion model does is alow u to shoot the gun and make it spin(which i luv doing)
ya u do otherwise it falls thru the level and tool gives u the error of "weapons\battle_rifle.weapon will not be collidable" and things like that which makes ur map not compile....trust me, i've done this enuf times to know
offtopic - ya my photobucket is dead, it'll be fixed in november...ravine killed my bandwidth
Posted: Fri Oct 29, 2004 10:59 am
by HMC Helljumper
u seriusly have never made qa gun befor ehave u? no, u do not need a collision model and it does not fall throught he level
Posted: Fri Oct 29, 2004 12:50 pm
by Captain_Lag
i've done it before plenty of times....it just doesn't show up so i assumed it was fallin thru.....
Posted: Fri Oct 29, 2004 12:56 pm
by Katarn
when you get to close, you can't see it is all
Posted: Fri Oct 29, 2004 2:08 pm
by HMC Helljumper
no acutally, that has to do with the bounding radius. the collision model has nothing to do with the weapon being seen ornot, or falling through the level, one, because the collision model is infact what you DONT see, and 2, because nothing can go through the bsp unless it gets forced through...
hope that helps to clear things up
Posted: Fri Oct 29, 2004 4:17 pm
by Captain_Lag
HMC Helljumper wrote:because the collision model is infact what you DONT see, and 2,
i know that...seriously i do (no sarcasim)
HMC Helljumper wrote:because nothing can go through the bsp unless it gets forced through...
never knew that