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W.I.P. Crystal_Lake
Posted: Tue Oct 19, 2004 5:04 pm
by viperfreek89
Posted: Tue Oct 19, 2004 5:52 pm
by Audio's Slave
Looks like a cool map, although its bigger than hell.
Posted: Tue Oct 19, 2004 6:05 pm
by viperfreek89
plentiful vehicles will compensate for the size though
Posted: Tue Oct 19, 2004 6:13 pm
by SnaFuBAR
nice! hope this comes out sometime soon! and the test texture looks good to me. lol.
Posted: Tue Oct 19, 2004 6:38 pm
by Latin4567
you should try doing terrian in bryce and importing it into 3dmax... thats what i did at
http://atlas.walagata.com/w/latin4567/4302503.jpg
Posted: Tue Oct 19, 2004 6:43 pm
by viperfreek89
i prefer 3ds for terrains, i only really use bryce for abstract pieces
Posted: Tue Oct 26, 2004 4:58 pm
by mcmatt
that map is HUGE
i traded zane a copy of it for zan and i was blown away by its size
Posted: Sun Nov 14, 2004 2:33 pm
by [users]MrChief
COOL! my town is called crystal lake, illinois WEEEEEEEE!!!!!!!!
Posted: Sun Nov 14, 2004 3:37 pm
by SnaFuBAR
nice bump...
but since it has been bumped...how is this coming along?
Posted: Mon Nov 15, 2004 3:19 pm
by gecko753
whoa... that map kinda reminds me of a map im makin now. huh. its got an island type thing and some bridges... but i dont think its so close that ill be accused of copying... but since our maps are kinda similar, id have to say that this looks good!