Max 7 is compatible with HEK!
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Max 7 is compatible with HEK!
The max 6 version of the blizkrieg plugin will work with 3DS Max 7, I recomend using this version from now on.
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max 7 has a few more features, but the main improvement is in reliability. Max 6 seemed to crash, Max 7 will hardly ever (if even at all) crash. Max 7 supports more import/export file types and stuff like that. As far as the look, its pretty much the same, the main icon is blue, looks really cool.
By far the best feature is rendering, renders with photorealistic textures and stuff actually look real!! You remember that pic with the girl laying down (the one with the huge nipples)
That looked extremely real.
Im using the Max 7 demo, im going to buy it when i have enough
By far the best feature is rendering, renders with photorealistic textures and stuff actually look real!! You remember that pic with the girl laying down (the one with the huge nipples)

Im using the Max 7 demo, im going to buy it when i have enough
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- Joined: Wed Nov 26, 2003 6:50 pm
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Yep .OBJ comes fully loaded
here is a render page:
http://www4.discreet.com/3dsmax/3dsmax.php?id=515
here is a render page:
http://www4.discreet.com/3dsmax/3dsmax.php?id=515
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- Posts: 218
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my vehicle cant go in...i dont understand all that crap about putting marker thignys everywhere....John Spartan wrote:yeha i just found that out also...lol...adn im still working on it..im making it less polly..i tried it in game and it got like a little choppy...but i think that was just becuase of the vehicle i made that was in there..it had alot of polys
plus i think it has like...30k polys
or 14k...something over 14k....damn rabbits
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- Posts: 218
- Joined: Fri Mar 19, 2004 7:43 am