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A couple of my map ideas

Posted: Fri Oct 01, 2004 6:08 am
by Samos
I have a couple of map ideas, I can't make maps because I don't have the necessary materials or knowledge of how to make them. Now, I'm going to list my map ideas.

This map idea doesn't have a name yet.

There r 2 forests on each end of the map w/ the red and blue bases inside them in a random place. the bases have lots of underground tunnels under them that r like a maze which eventually leads to that teams flag. in the forests, covenant hide there and try 2 kill u. in the middle of the map. ther is a big city with lots of buildings. and there r regular ai that r blue patrolling the city w/ heavy weapons. they wont attack u unless u attack them. Also, on the 2 other sides of the city, there are roads that are all beaten and stuff and there are billions of covenant in those areas. On the way there in the city, there are signs that say stuff like CAUTION! LAST ROAD UNTIL COVENANT WASTELANDS! Thats all for that idea.
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Here is my best map idea, Covenant Homeworld.

The name kind of explains it but not entirely. You are on the covenant homeworld and you can explore their land. Of course there will be only covenant weapons old and any new ones you can think of. The only human weapon is the assault rifle and pistol that you start out with. There are covenant temples and dropships and battleships you can explore. You can put in AI if you want. I don't really care. The covenant temples will be the bases. The temples will have many levels and floors. You will even be able to go underground in the temples. The land would definitely have no grass and it wouldn't be happy looking in any way.

Ok, here are pics I drew.

http://img.photobucket.com/albums/v469/ ... venant.jpg
http://img.photobucket.com/albums/v469/ ... eworld.jpg
http://img.photobucket.com/albums/v469/ ... wraith.jpg
http://img.photobucket.com/albums/v469/ ... eedler.jpg
http://img.photobucket.com/albums/v469/ ... /nexus.jpg
http://img.photobucket.com/albums/v469/ ... pistol.jpg
http://img.photobucket.com/albums/v469/ ... eghost.jpg

I have more pictures that I drew but the computer that has the scanner sucks and is extremely slow.
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Consequence

This is a map that would be best played in CTF. You start out in a room with 8 teleporters. 6 lead to bottomless pits. 1 leads to the next obstacle leading to the red base. The last 1 leads to the next obstacle leading to the blue base. The next obstacle that leads to the red base teleports you to a room with a bunch of holes in the floor. You have to walk over the holes to make it through the room because walls would block the rest of the floor. Some holes have invisible floors over them. While the others are just bottomless pits. There will be a teleporter at the end of the room which leads to a bunch of platforms floating. Some platforms are fake and you fall right through. While the others are real and you use them to jump to others that are either real or fake. At the end of all the platforms is a big platform with a teleporter on it. You use it to get to the next room. In the next room is the red base. The base is really big and lets you go far underground. Eventually, it leads to the flag. Also, there is a 2nd path you can take that leads you to a teleporter which teleports you to the room you started out in. You always spawn in the starting room. Also, the teleporters don't let you go back through. They are all 1 way teleporters. OK. Now, the blue path. The first room has nothing in it, just 4 walls surrounding you. There are hidden doors in the walls. There are at least 6 (there can be more or less if you want, no less than 4) 3 immediately make you fall through to a bottomless pit. 2 make you go down a huge path that eventually leads to a dead end wall that if you try to pass through will teleport you to a bottomless pit. 1 will go down a long path that eventually leads to a teleporter that teleports you to the next room. The next room has a bunch of mirrors in it (at least 10.) You can't see through them. You have to break them. 5 will let out almost impossible to kill AI. 2 will lead to teleporters that teleport to, yep, you guessed it, bottomless pits. Another 2 will have long paths that go in a straight line that eventually lead to an invisble teleporter that teleports you back to the main room. The last 1 teleports you to the next room. When you get in the room there will be 4 paths that lead a long way to planets. The planets would look just like the planets you see in the other levels (the ones that are far away that you normally can't get to) 3 paths will lead to planets that are paper thin and you walk right through them and fall into space endlessly. 1 will lead to the next room, the blue base. The planets are all identical, so tough luck trying to remember which is the correct path. The blue base will lead far up into the sky and eventually, you get to the flag. There is also another path which leads to a teleporter which transports you back to the main room. _____________________________________________________________
Four Planets

You start out on the platform in the middle of the map. There are four paths that lead to four separate planets (duh). 1 path leads to the planet of the AI. There are a bunch of AI there that will most likely tear you apart. Path 2 leads to the planet of weapons (you can put in new weapons if you would like, I don't really care.) It has 1 building for each weapon and each building will have a bunch of ammo for it's weapon. The 3rd planet is the planet of vehicles, containing every vehicle and some new vehicles that you could think of. The 4th planet is the Planet of the Apes, I'm just kidding. It's the planet of the bases. There will be a red and blue base on that planet and the planet will be pretty large so it would take a while to get to other base, you may improvise on that planet because if it were like that, I don't think this would be a very good CTF map. Also, I would like it if you don't lable the paths so people would have to guess which is which planet.
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Chao World

If you are not familiar to Sonic Adventure 2 Battle, then you have no idea what I am talking about. I will put some sketches I made in tomorrow or whenever. (they aren't very good...) You start out in the chao lobby and spawn under that circle thing in the middle. On 1 end of the lobby, is the teleporter to the chao kindergarten, on the other end, is normal chao garden. In the kindergarten, there are 6 teleporters. I will list the rooms they lead to. Black Market, Fortune-telling House, Principal's Office, Doctor's Office and Classroom. Each will contain an AI (a character from the game) Sonic=Classroom, Tails=Principal's Office, Knuckles=Doctor's Office, Rouge=Fortune-telling House, Eggman(Dr. Robotnik)=Black Market. In the game, there are no old weapons only sonic/chao related weapons. The black market will contain a bunch of weapons. Also, everyone looks like a chao. Here are some weapons I have thought of, Automatic Fruit and Egg Launcher. The health packs look like tiny fruits and camo is an animal and chaos drives are overshields. The frags look like square fruit tree seeds and the plasmas look like tasty fruit tree seeds. The normal garden will have 3 teleporters high up in the level. 1 leads to the competition lobby which has 2 teleporters which lead to the racing arena and the karate arena. The 2nd teleporter in the normal garden will lead to Hero Garden and the 3rd will lead to Dark Garden.

I'm not done writing the idea but thats what I have so far. I also have some pictures for that map but as I said earlier, my scanner sucks :roll:

Thats all of the best of my ideas.
If you want to see the not as good ideas, go here.
http://www.freewebs.com/supersaiyansamo ... pideas.htm
Also, if you want to make one of the maps please tell me so and give me your email.

Thanks,
Samos

Posted: Fri Oct 01, 2004 12:39 pm
by EvilPickels
Oy... another noob... (no offense) These are some "meh" ideas in my opinion, and some of them are a bit "BIG" like a whole city in the middle and two bases on the sides AND two whole forests ontop of that?


Yeah nice ideas man hope you would be able to make em.

But try using some spacing I read about what would be the equuivelant of a paragraph and jsut skipped the thing ( :roll: ).


Like when your typing just every now and then press enter a few times (^^^like I'm doing here^^^).

Nice ideas though... AND:














It appears you like AIs in your maps don't you?