Trying to make a map in gmax but dont know much (nothing)
Posted: Fri Sep 24, 2004 9:30 am
Ok I watched a few of those HEK video tutorials and kinda figured out how to make this map but I have a few questions:
1. Once the thing is done being modeled does the entire thing have to be one model? You know like attached?
2. Once it's done how would I get the wepaons,vehicles,biped etc. into my map file?
3. What in the fuACK(spellt on purpose) is a BSP?
4. is a UI an user interface if so what's it for?
5. Can I make a texture for my map in paint??
6. How do I put water in the map?
7.How do I put a holothingy in it?
8. How do I make things not solid like walk throughable?
9. How would I make tunnel go down into the "ground"?
Here is a pic :

I am basicly just making it up as I go I'm kinda planing some underground tunnels going from the tower- HEY! I just got a cool idea!
I'l make a SLIDE going down the tower! You could slide alll the way down!
Anyone know of a good angle that would make MC slide??
Also that tower is bigger than you think, it's set at 43 feet!
1. Once the thing is done being modeled does the entire thing have to be one model? You know like attached?
2. Once it's done how would I get the wepaons,vehicles,biped etc. into my map file?
3. What in the fuACK(spellt on purpose) is a BSP?
4. is a UI an user interface if so what's it for?
5. Can I make a texture for my map in paint??
6. How do I put water in the map?
7.How do I put a holothingy in it?
8. How do I make things not solid like walk throughable?
9. How would I make tunnel go down into the "ground"?
Here is a pic :

I am basicly just making it up as I go I'm kinda planing some underground tunnels going from the tower- HEY! I just got a cool idea!
I'l make a SLIDE going down the tower! You could slide alll the way down!
Anyone know of a good angle that would make MC slide??
Also that tower is bigger than you think, it's set at 43 feet!