Exporting Static Meshes

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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BioMindstorms





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Exporting Static Meshes

Post by BioMindstorms »

does anybody know how to export static meshes from Unreal Tournament 2003/2004 into a format I can use with the HEK?
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-BM
Captain_Lag





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Post by Captain_Lag »

save it as a .max then open it and do File>Export>.JMS
crimson4245





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Post by crimson4245 »

woah! are you gonna try to get that into halo? thatd be awsome!
HMC Helljumper





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Post by HMC Helljumper »

I could help you get that ingame for you.
Darkstorm995





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Post by Darkstorm995 »

isnt that illegal extracting a model from an other game directly to use on another computer.
EqUiNoX





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Post by EqUiNoX »

Yeh, lol, that is kind of illeagal...
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Captain_Lag





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Post by Captain_Lag »

true it is illegal, but if u wanna get it ingame i can tell u how
FReAK





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Post by FReAK »

cus its not illegal if its for personal use and not for public use methinks...
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Darkstorm995





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Post by Darkstorm995 »

no thats if you made a mod that uses things from that game but it has to be made by you if you take it out directly youd get sued and trust me tehy wathc for this crap
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Danke




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Post by Danke »

Meh. Just take it out, move some verticies. Maybe simplify it a little or make it more detailed and say it's based on the ut2k4 AR. I didn't see anyone complain when that guy did the Red Faction rail gun.
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