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Mech Mod Map Pack

Posted: Sun Aug 22, 2004 8:34 am
by New Age
Well. As I have posted in the News section of these forums, I am making a Mech Mod.

This mod wil consist of 5 Mechs. Each with its own weapondry:
Sniper Mech: Light Chassis-Jump Jets
Grenade Mech: Medium Chassis
Chain-gun Mech: Light Chassis-Jump Jets
Rocket Mech: Heavy Chassis
Flamethrower Mech: Medium Chassis

Maps included will be:
Timberline: Forest Map with Lots of cover, but enough room to move a Mech around in. Not to be mistaken with Timberland
Polar: Ice/Snow Map with little cover, but enough cover to *help* protect a foot soldier from a Mech. Think Sidewinder + Ice fields
Un-named: Desert Map based off of bloodgulch, though it will have more cover. Most of the cover will be from natural formations. A creek/river will flow through the middle of this map.
Un-named: Urban Map with Alot of cover. Mechs will have to be used along with ground support to properly play this map. I want this map to be New Mombassa themed, but right now, its looking like its going to be Themed like a Near-Future city.
Un-named: Volcano Map. I wont say anything more.
Extra Map: Wont say anything else.
Bonus Yes "Bonus" Is the name of the Map. No Mechs. Just think where the word "Bonus" comes to mind? Momo-mia!!!! Nuff said.

What other Maps/Mechs should I have? Please Post your Input Here.

As for the First two Maps Polar and Timberline, here is the Ground bitmap I will be using.

Timberline:
Image

Polar:
Image



Keep in mind that Nobody is allowed to use my ground bitmaps. Ground bitmaps are subject to change depending on how I feel about it. If you use these groun bitmaps in any of your maps or anything from them without asking me first, I will be sure to have you banned from every halo site imaginable. So, ask before you use.

Post your input!!

Posted: Sun Aug 22, 2004 10:05 am
by New Age
Bumpage.

Well, I am Trying to make the terrain, but the UVW mapping is confusing me. I would appreciate help with it. AIM: Naygative.

Posted: Sun Aug 22, 2004 11:32 am
by FReAK
hey heres a mech idea: Atlas- the heavy armored humanshaped mech is slow but has on its arms two heavy chainguns(one on each arm) [fire weapon] twin rocket launchers[nade] with a 2 rocket clip and takes a 5 seconds for reloading. and if possible add a blade to the sides of each arm so u can press mele and his right arm will lasdh out and SLAM then if uy repeatedly press mele its like each arm lashes out after the other. right, left right, left, etc.

i took the name and shape from the xbox game: Mechassault

i would post a picture if i could but i cant. :cry:
but what do u think of my idea? mabye have only one of them in a very seecluded and hard-to-reach place on all of the maps and have ur health while in one as if it was 400% if the normal game health is 100% i think this would be cool but im just waiting for whta u say.

Posted: Mon Aug 23, 2004 7:02 pm
by New Age
More input please. Dont need help anymore