Mech Mod Map Pack
Posted: Sun Aug 22, 2004 8:34 am
Well. As I have posted in the News section of these forums, I am making a Mech Mod.
This mod wil consist of 5 Mechs. Each with its own weapondry:
Sniper Mech: Light Chassis-Jump Jets
Grenade Mech: Medium Chassis
Chain-gun Mech: Light Chassis-Jump Jets
Rocket Mech: Heavy Chassis
Flamethrower Mech: Medium Chassis
Maps included will be:
Timberline: Forest Map with Lots of cover, but enough room to move a Mech around in. Not to be mistaken with Timberland
Polar: Ice/Snow Map with little cover, but enough cover to *help* protect a foot soldier from a Mech. Think Sidewinder + Ice fields
Un-named: Desert Map based off of bloodgulch, though it will have more cover. Most of the cover will be from natural formations. A creek/river will flow through the middle of this map.
Un-named: Urban Map with Alot of cover. Mechs will have to be used along with ground support to properly play this map. I want this map to be New Mombassa themed, but right now, its looking like its going to be Themed like a Near-Future city.
Un-named: Volcano Map. I wont say anything more.
Extra Map: Wont say anything else.
Bonus Yes "Bonus" Is the name of the Map. No Mechs. Just think where the word "Bonus" comes to mind? Momo-mia!!!! Nuff said.
What other Maps/Mechs should I have? Please Post your Input Here.
As for the First two Maps Polar and Timberline, here is the Ground bitmap I will be using.
Timberline:

Polar:

Keep in mind that Nobody is allowed to use my ground bitmaps. Ground bitmaps are subject to change depending on how I feel about it. If you use these groun bitmaps in any of your maps or anything from them without asking me first, I will be sure to have you banned from every halo site imaginable. So, ask before you use.
Post your input!!
This mod wil consist of 5 Mechs. Each with its own weapondry:
Sniper Mech: Light Chassis-Jump Jets
Grenade Mech: Medium Chassis
Chain-gun Mech: Light Chassis-Jump Jets
Rocket Mech: Heavy Chassis
Flamethrower Mech: Medium Chassis
Maps included will be:
Timberline: Forest Map with Lots of cover, but enough room to move a Mech around in. Not to be mistaken with Timberland
Polar: Ice/Snow Map with little cover, but enough cover to *help* protect a foot soldier from a Mech. Think Sidewinder + Ice fields
Un-named: Desert Map based off of bloodgulch, though it will have more cover. Most of the cover will be from natural formations. A creek/river will flow through the middle of this map.
Un-named: Urban Map with Alot of cover. Mechs will have to be used along with ground support to properly play this map. I want this map to be New Mombassa themed, but right now, its looking like its going to be Themed like a Near-Future city.
Un-named: Volcano Map. I wont say anything more.
Extra Map: Wont say anything else.
Bonus Yes "Bonus" Is the name of the Map. No Mechs. Just think where the word "Bonus" comes to mind? Momo-mia!!!! Nuff said.
What other Maps/Mechs should I have? Please Post your Input Here.
As for the First two Maps Polar and Timberline, here is the Ground bitmap I will be using.
Timberline:

Polar:

Keep in mind that Nobody is allowed to use my ground bitmaps. Ground bitmaps are subject to change depending on how I feel about it. If you use these groun bitmaps in any of your maps or anything from them without asking me first, I will be sure to have you banned from every halo site imaginable. So, ask before you use.
Post your input!!