*WIP* Crimson Wood....Pics Inside!!!
Posted: Wed Aug 18, 2004 9:49 am
Hey everyone...I've around these forums for a while now, and I have decided that the map I have been working on all summer as my contribution to the mapping community is finally at a stage worth being shown. This is my first real map (only other was an un-released test map to get the basics down), so be kind on your criticism. I've worked the last 2.5 months around sports and school work on this, and so far the work is shaping up nicely. It may not be done for a few weeks yet since I still have a decent bit of texture work and tweaks to get through, but without further delay, I present to you pictures of the (early) beta stage of Crimson Wood!!!

An overview of the map as a whole. Since this screen was taken, the cliff tops have been varied and made more organic and the water edges have been smoothed out.

Shot of Red Base with MC firing on the edge of platform for scale. Yes, I stole that base model from Infinity, but I modified it to hold a garage and an armory in the bottom and a sniper loft in the middle of one upright; you can kinda see the entrance to the armory in this pic (no, it's not that hangar/tunnel in the background of the picture that still needs textures...it's right under the MC
).

Energy Sword 3RD and 1ST person...let me know what you think. I personally am not a fan of the "fatty" swords, so I did a lot of custom work on the model (took orignal from HPC for a work-base) to streamline it, make it sleek and thin, and make it look mean. (oOo...shiny chrome handle too...) And yes, that plasma texture on the sword scrolls in like 3 overlapping directions to give the full effect. NOTE: I was NOT going for an exact replica of the HALO sword; I was going for my own interpretation BASED on it that I personally thought looked cooler and more sleek. (Had to clarify that b/c it started a minor fuss when I posted this on GBX)

A side-by-side comparison of my sword model to the original HALO sword model.
The MC ready to cut some unsuspecting noob in half with the ES.
After this map is complete, I am almost definately going to release my energy sword's tags so everyone can have a *nice, streamlined, well-textured* ES to put in their maps. But if someone could help me in this thread, it would be greatly appreciated: http://gbxforums.gearboxsoftware.com/sh ... t=1#297070 I am trying to figure out how to make the MC run faster only while the ES is equipped so it's more useful on this larger-scale map of mine, but so far no one has turned up any useful info in that thread. Thanx in advance to anyone that helps.
So there it is...a preview of my first and probably last large-scale map for a while...I am considering making some smaller indoor type fragfest maps after this, but with school coming up again, I may not have time after this map. Hope you like the way this one is looking so far. CnC is welcome and appreciated.
NOTE: I AM NOT YET READY TO HAND OUT COPIES FOR BETA TESTS!!! So don't bother asking until I make another thread specifically about beta testing this map.
PS: The MC does drugz!!!



An overview of the map as a whole. Since this screen was taken, the cliff tops have been varied and made more organic and the water edges have been smoothed out.


Shot of Red Base with MC firing on the edge of platform for scale. Yes, I stole that base model from Infinity, but I modified it to hold a garage and an armory in the bottom and a sniper loft in the middle of one upright; you can kinda see the entrance to the armory in this pic (no, it's not that hangar/tunnel in the background of the picture that still needs textures...it's right under the MC


Energy Sword 3RD and 1ST person...let me know what you think. I personally am not a fan of the "fatty" swords, so I did a lot of custom work on the model (took orignal from HPC for a work-base) to streamline it, make it sleek and thin, and make it look mean. (oOo...shiny chrome handle too...) And yes, that plasma texture on the sword scrolls in like 3 overlapping directions to give the full effect. NOTE: I was NOT going for an exact replica of the HALO sword; I was going for my own interpretation BASED on it that I personally thought looked cooler and more sleek. (Had to clarify that b/c it started a minor fuss when I posted this on GBX)

A side-by-side comparison of my sword model to the original HALO sword model.

The MC ready to cut some unsuspecting noob in half with the ES.
After this map is complete, I am almost definately going to release my energy sword's tags so everyone can have a *nice, streamlined, well-textured* ES to put in their maps. But if someone could help me in this thread, it would be greatly appreciated: http://gbxforums.gearboxsoftware.com/sh ... t=1#297070 I am trying to figure out how to make the MC run faster only while the ES is equipped so it's more useful on this larger-scale map of mine, but so far no one has turned up any useful info in that thread. Thanx in advance to anyone that helps.
So there it is...a preview of my first and probably last large-scale map for a while...I am considering making some smaller indoor type fragfest maps after this, but with school coming up again, I may not have time after this map. Hope you like the way this one is looking so far. CnC is welcome and appreciated.


NOTE: I AM NOT YET READY TO HAND OUT COPIES FOR BETA TESTS!!! So don't bother asking until I make another thread specifically about beta testing this map.
PS: The MC does drugz!!!


