new hogs from bungie's render
Posted: Mon Aug 16, 2004 2:23 pm
Hey guys, i made the 3 new hogs from the halo 2 concept renders at bungie.net(link to pic). well here are mine:
snow warthog
[img]http://img.photobucket.com/albums/v136/ ... render.jpg[/img]
transport hog
[img]http://img.photobucket.com/albums/v136/ ... orthog.jpg[/img]
They are not skinned yet, but lightning from gearbox's forums is working on the snowhog right now and then will do the transport hog. I am not going to post piccs of the jungle hog until it is skinned because it is pointless to waste the space on my pb account-all i had to do was add a few canasters and delete the windshield. The poly count of all the hogs is very similar to that of the regular hog. the snow hog has the least ammount of polies and the transport hog has the most. When they are ingame the transport hog will be able to hold one driver and 7 passengers. The snow hog will not slip on ice and the gull doors will close when you enter the hog which will make it so you can't be sniped. The jungle hog will not turnover as easy as the regular hog but go a little slower and the turret's bullets will do a little more damage than normal.
I am not sure what to do with the turret on the snowhog. In bungie's render, the hog does not have the turret, but i was wondering if i should leave the turret but spin it around and make it so it can't turn more than 45 degrees in either direction so the turret will not hit the gull doors when they are up. do you think this is a good idea or should i take off the turret completely?
I will not make a new map for them, but will ask ppl if they would like them in their map(has to be a good one).
snow warthog
[img]http://img.photobucket.com/albums/v136/ ... render.jpg[/img]
transport hog
[img]http://img.photobucket.com/albums/v136/ ... orthog.jpg[/img]
They are not skinned yet, but lightning from gearbox's forums is working on the snowhog right now and then will do the transport hog. I am not going to post piccs of the jungle hog until it is skinned because it is pointless to waste the space on my pb account-all i had to do was add a few canasters and delete the windshield. The poly count of all the hogs is very similar to that of the regular hog. the snow hog has the least ammount of polies and the transport hog has the most. When they are ingame the transport hog will be able to hold one driver and 7 passengers. The snow hog will not slip on ice and the gull doors will close when you enter the hog which will make it so you can't be sniped. The jungle hog will not turnover as easy as the regular hog but go a little slower and the turret's bullets will do a little more damage than normal.
I am not sure what to do with the turret on the snowhog. In bungie's render, the hog does not have the turret, but i was wondering if i should leave the turret but spin it around and make it so it can't turn more than 45 degrees in either direction so the turret will not hit the gull doors when they are up. do you think this is a good idea or should i take off the turret completely?
I will not make a new map for them, but will ask ppl if they would like them in their map(has to be a good one).