Help! Need help compiling with tool.exe!
Posted: Tue Aug 10, 2004 8:10 am
Hello,
Everyone, I know some of you have been looking forward to my upcoming map.
But, when I try and compile the .jms in the command prompt it reads:
building intermediate geometry...
choose a type for the shader '<none>':
1. shader_enviroment
2. shader_model
3. shader_transparent_generic
4. shader_transparent_chicago_extended
etc.
choice (1-9):
Ok, so I choose one, and it keeps on going until it reaches the end,
Some shaders where not defined.
And then it ends.
I have made custom shaders and bitmaps.
Does anybody know how to fix this problem?
Please help, thank you!
========================================
Chief Mendez
Everyone, I know some of you have been looking forward to my upcoming map.
But, when I try and compile the .jms in the command prompt it reads:
building intermediate geometry...
choose a type for the shader '<none>':
1. shader_enviroment
2. shader_model
3. shader_transparent_generic
4. shader_transparent_chicago_extended
etc.
choice (1-9):
Ok, so I choose one, and it keeps on going until it reaches the end,
Some shaders where not defined.
And then it ends.
I have made custom shaders and bitmaps.
Does anybody know how to fix this problem?
Please help, thank you!
========================================
Chief Mendez