Help; 3DS Max6 Export (.jms) Application shutdown
Posted: Sat Aug 07, 2004 2:08 pm
I've had a serious problem with trying to get my map exported. I worked on the shaping and dimensions to get everything ready. So far i've put in about 7 hours of work just to the Map without any bases, or other effects (such as starting running water). I was going to do a quick test sample of how I've done so far with map itself, and see how my 'geometry' worked. I've completely followed the written tutorial coming with 'HEK', because I find it alot better than the video one, and its easy to follow. When I separately got the Blitzkrieg exporter for Max 6 (the version 5 one didn't work, and its pretty obvious), I was certain I could get my test sample ready. Every single time I try to export my map it fails, shutting 3DS Max6 down. I looked at all the troubleshooting with the written 'HEK' tutorial, and I know that my reference frame is tied to the level. There is then another variety of things (6 different ones). The ones I'm mainly looking at that may be a problem is having Isolated Vertices, or double faces/edges and whatnot. I have my max 6 save if anyone thinks they can help, but first i'm looking for information on how this can be solved, i've tried everything I could think of, but the end result is it fails. It would help if I knew how to find this ~invalid~ geometry!