Energy Bridge Shader
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- Posts: 378
- Joined: Thu May 13, 2004 5:15 pm
- Location: somewhere over the rainbow/not in kansas
Energy Bridge Shader
Lets say I had wanted an energy bridge (doesn't turn on and off, its just a bridge). What shader would I use? I know .shader_enviroment but how do i give it that translucent texture?
slightly translucent? i would create a bitmap for it that is slightly transparent, then, when in 3ds, i would use the material editor to give whatever object the bitmap is on an opacity of 0%, then it will have the bitmap on it and whatever color 3ds chose for your bridge when you made it won't interfere with it's translucency or color
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
always remember: guilty until proven innocent