Energy Bridge Shader

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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gamble





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Joined: Thu May 13, 2004 5:15 pm
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Energy Bridge Shader

Post by gamble »

Lets say I had wanted an energy bridge (doesn't turn on and off, its just a bridge). What shader would I use? I know .shader_enviroment but how do i give it that translucent texture?
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[cc]z@nd!




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Post by [cc]z@nd! »

slightly translucent? i would create a bitmap for it that is slightly transparent, then, when in 3ds, i would use the material editor to give whatever object the bitmap is on an opacity of 0%, then it will have the bitmap on it and whatever color 3ds chose for your bridge when you made it won't interfere with it's translucency or color
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