grunts

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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inkjet





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Joined: Sun Feb 01, 2004 4:00 pm

grunts

Post by inkjet »

does anyone know if it's possible to place the grunt in your level with no ai so it just stands there? peole have done taht with mcs so i'm wondering if it's possible to do that with grunts. thanks
Superfly





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Post by Superfly »

just make him scenery.
EqUiNoX





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Post by EqUiNoX »

or swap him with a projectile...but if u wanna do it with SE then just make him a kind of scenery, like swap him with a plant...or tree... 8)
inkjet





Posts: 147
Joined: Sun Feb 01, 2004 4:00 pm

Post by inkjet »

thank you. that's easy. just export the model from halo with hmt. then export the bitmap for him with hmt then make him scenery. oh wait. that wouldn't work. they have to be able to be ran over. darn. thanks though.
Superfly





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Post by Superfly »

well if ya wanna spend the time making him a biped. Cos thats what the MC one is, its pre done like that, no more biped tags come with it becuase you dont have any more biped's in mulitplayer.
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